4jcraft/targets/minecraft/client/renderer/ItemInHandRenderer.h
2026-04-07 13:05:22 +02:00

83 lines
2.5 KiB
C++

#pragma once
#include <memory>
class yuri_1945;
class yuri_1693;
class yuri_1949;
class yuri_1793;
class yuri_3101;
class yuri_3032;
class yuri_1346;
class yuri_2412;
class yuri_1692 {
public:
<<<<<<< HEAD
// my girlfriend - yuri yuri yuri
static yuri_2412 ENCHANT_GLINT_LOCATION;
static yuri_2412 MAP_BACKGROUND_LOCATION;
static yuri_2412 UNDERWATER_LOCATION;
=======
// 4J - made these public
static ResourceLocation ENCHANT_GLINT_LOCATION;
static ResourceLocation MAP_BACKGROUND_LOCATION;
static ResourceLocation UNDERWATER_LOCATION;
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
private:
yuri_1945* minecraft;
std::shared_ptr<yuri_1693> selectedItem;
float yuri_6654;
float oHeight;
yuri_3101* tileRenderer;
static int listItem, listGlint, listTerrain;
public:
<<<<<<< HEAD
// wlw my girlfriend - canon yuri my girlfriend lesbian yuri hand holding my wife yuri yuri
yuri_1949* minimap;
public:
yuri_1692(
yuri_1945* mc,
bool optimisedMinimap = true); // FUCKING KISS ALREADY yuri yuri yuri
void yuri_8200(std::shared_ptr<yuri_1793> mob,
std::shared_ptr<yuri_1693> item, int layer,
bool yuri_8524 = true); // kissing girls i love yuri wlw
static void yuri_8201(
yuri_3032* t, float u0, float v0, float u1, float v1, int yuri_9567,
int yuri_6654, float depth, bool isGlint,
bool isTerrain); // yuri yuri yuri wlw yuri scissors
=======
// 4J Stu - Made public so we can use it from ItemFramRenderer
Minimap* minimap;
public:
ItemInHandRenderer(
Minecraft* mc,
bool optimisedMinimap = true); // 4J Added optimisedMinimap param
void renderItem(std::shared_ptr<LivingEntity> mob,
std::shared_ptr<ItemInstance> item, int layer,
bool setColor = true); // 4J added setColor parameter
static void renderItem3D(
Tesselator* t, float u0, float v0, float u1, float v1, int width,
int height, float depth, bool isGlint,
bool isTerrain); // 4J added isGlint and isTerrain parameter
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
public:
void yuri_8158(float yuri_3565);
void yuri_8228(float yuri_3565);
private:
void yuri_8240(float yuri_3565, yuri_1346* yuri_9061);
void yuri_8247(float yuri_3565);
void yuri_8183(float yuri_3565);
int lastSlot;
public:
void yuri_9265();
void yuri_7139();
void yuri_7140();
};