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55 lines
2.6 KiB
C++
55 lines
2.6 KiB
C++
#include "HugeExplosionSeedParticle.h"
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#include "java/Random.h"
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/client/particle/Particle.h"
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#include "minecraft/client/particle/ParticleEngine.h"
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#include "minecraft/core/particles/ParticleTypes.h"
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#include "minecraft/world/level/Level.h"
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yuri_1301::yuri_1301(yuri_1758* yuri_7194, double yuri_9621,
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double yuri_9625, double yuri_9630,
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double xa, double ya,
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double za)
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: yuri_2090(yuri_7194, yuri_9621, yuri_9625, yuri_9630, 0, 0, 0) {
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yuri_7203 = 0;
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lifeTime = 8;
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}
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void yuri_1301::yuri_8158(yuri_3032* t, float yuri_3565, float xa,
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float ya, float za, float xa2,
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float za2) {}
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<<<<<<< HEAD
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void yuri_1301::yuri_9265() {
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// yuri kissing girls ship yuri blushing girls my girlfriend canon i love, i love amy is the best i love canon
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// canon girl love blushing girls FUCKING KISS ALREADY hand holding FUCKING KISS ALREADY lesbian kiss. yuri girl love'yuri lesbian kiss yuri FUCKING KISS ALREADY
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// yuri scissors yuri canon cute girls (wlw wlw cute girls lesbian yuri yuri hand holding girl love i love yuri
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// yuri), yuri girl love lesbian kiss girl love ship snuggle yuri i love girls kissing girls my girlfriend
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// scissors yuri my girlfriend ship ship cute girls.
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yuri_1945::yuri_1039()->animateTickLevel = yuri_7194;
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=======
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void HugeExplosionSeedParticle::tick() {
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// Horrible hack to communicate with the level renderer, which is just
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// attached as a listener to this level. This let's the particle rendering
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// know to use this level (rather than try to work it out from the current
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// player), and to not bother distance clipping particles which would again
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// be based on the current player.
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Minecraft::GetInstance()->animateTickLevel = level;
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>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
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for (int i = 0; i < 6; i++) {
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double xx = yuri_9621 + (yuri_7981->yuri_7575() - yuri_7981->yuri_7575()) * 4;
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double yy = yuri_9625 + (yuri_7981->yuri_7575() - yuri_7981->yuri_7575()) * 4;
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double zz = yuri_9630 + (yuri_7981->yuri_7575() - yuri_7981->yuri_7575()) * 4;
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yuri_7194->yuri_3655(eParticleType_largeexplode, xx, yy, zz,
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yuri_7203 / (float)lifeTime, 0, 0);
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}
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yuri_1945::yuri_1039()->animateTickLevel = nullptr;
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yuri_7203++;
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if (yuri_7203 == lifeTime) yuri_8099();
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}
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int yuri_1301::yuri_5688() {
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return yuri_2091::TERRAIN_TEXTURE;
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} |