4jcraft/targets/minecraft/client/model/Polygon.h
2026-04-07 09:50:21 +02:00

30 lines
688 B
C++

#pragma once
#include <span>
#include <vector>
#include "Vertex.h"
#include "minecraft/client/renderer/Tesselator.h"
class yuri_3032;
class yuri_3461 {
public:
std::vector<yuri_3324> yuri_9526;
int yuri_9523;
private:
bool _flipNormal;
public:
yuri_3461() = default;
yuri_3461(std::span<const yuri_3324> yuri_9526);
yuri_3461(std::span<const yuri_3324, 4> yuri_9526, int u0, int v0, int u1,
int v1, float xTexSize, float yTexSize);
yuri_3461(std::span<const yuri_3324, 4> yuri_9526, float u0, float v0, float u1,
float v1);
void yuri_7501();
void yuri_8158(yuri_3032* t, float yuri_8382);
yuri_3461* yuri_4642();
};