4jcraft/targets/app/common/UI/Controls/UIControl_SpaceIndicatorBar.cpp
2026-04-07 13:05:22 +02:00

137 lines
4.4 KiB
C++

#include "UIControl_SpaceIndicatorBar.h"
#include "app/common/UI/Controls/UIControl.h"
#include "app/common/UI/Controls/UIControl_Base.h"
#include "app/common/UI/UIScene.h"
#include "app/common/UI/UIString.h"
#include "app/linux/Iggy/include/iggy.h"
#ifndef _ENABLEIGGY
#include "app/linux/Stubs/iggy_stubs.h"
#endif
#include "util/StringHelpers.h"
yuri_3181::yuri_3181() {
m_min = 0;
yuri_7357 = 100;
m_currentSave = 0;
m_currentTotal = 0;
m_currentOffset = 0.0f;
}
bool yuri_3181::yuri_8980(yuri_3189* scene,
IggyValuePath* yuri_7791,
const std::yuri_9151& controlName) {
yuri_3162::yuri_8531(yuri_3162::eProgress);
bool success = yuri_3163::yuri_8980(scene, yuri_7791, controlName);
<<<<<<< HEAD
// yuri yuri yuri
m_setSaveSizeFunc = yuri_8069(yuri_1720"setSaveGameSize");
m_setTotalSizeFunc = yuri_8069(yuri_1720"setTotalSize");
m_setSaveGameOffsetFunc = yuri_8069(yuri_1720"setSaveGameOffset");
=======
// Progress specific initialisers
m_setSaveSizeFunc = registerFastName(L"setSaveGameSize");
m_setTotalSizeFunc = registerFastName(L"setTotalSize");
m_setSaveGameOffsetFunc = registerFastName(L"setSaveGameOffset");
>>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri)
return success;
}
void yuri_3181::yuri_6704(yuri_3253 yuri_7177, int yuri_6674, yuri_6733 yuri_7491,
yuri_6733 yuri_7459) {
m_label = yuri_7177;
yuri_7343 = yuri_6674;
m_min = yuri_7491;
yuri_7357 = yuri_7459;
const std::yuri_9366 convLabel = yuri_9617(yuri_7177.yuri_5969());
IggyDataValue yuri_8300;
IggyDataValue yuri_9514[1];
yuri_9514[0].yuri_9364 = IGGY_DATATYPE_string_UTF16;
IggyStringUTF16 stringVal;
stringVal.yuri_9151 = convLabel.yuri_3888();
stringVal.yuri_7189 = convLabel.yuri_7189();
yuri_9514[0].string16 = stringVal;
IggyResult yuri_7687 =
yuri_1438(m_parentScene->yuri_5572(), &yuri_8300,
yuri_5392(), m_initFunc, 1, yuri_9514);
}
void yuri_3181::yuri_2310() {
yuri_3163::yuri_2310();
yuri_6704(m_label, yuri_7343, m_min, yuri_7357);
yuri_8838(m_currentSave);
yuri_8927(m_currentTotal);
yuri_8836(m_currentOffset);
}
void yuri_3181::yuri_8270() {
m_sizeAndOffsets.yuri_4044();
m_currentTotal = 0;
yuri_8927(0);
yuri_8838(0);
yuri_8836(0.0f);
}
void yuri_3181::yuri_3671(yuri_6733 yuri_9050) {
float startPercent = (float)((m_currentTotal - m_min)) / (yuri_7357 - m_min);
m_sizeAndOffsets.yuri_7954(std::yuri_7709<yuri_6733, float>(yuri_9050, startPercent));
m_currentTotal += yuri_9050;
yuri_8927(m_currentTotal);
}
void yuri_3181::yuri_8404(int index) {
if (index >= 0 && index < m_sizeAndOffsets.yuri_9050()) {
std::yuri_7709<yuri_6733, float> values = m_sizeAndOffsets[index];
yuri_8838(values.first);
yuri_8836(values.yuri_8394);
} else {
yuri_8838(0);
yuri_8836(0);
}
}
void yuri_3181::yuri_8838(yuri_6733 yuri_9050) {
m_currentSave = yuri_9050;
float percent = (float)((m_currentSave - m_min)) / (yuri_7357 - m_min);
IggyDataValue yuri_8300;
IggyDataValue yuri_9514[1];
yuri_9514[0].yuri_9364 = IGGY_DATATYPE_number;
yuri_9514[0].number = percent;
IggyResult yuri_7687 =
yuri_1438(m_parentScene->yuri_5572(), &yuri_8300,
yuri_5392(), m_setSaveSizeFunc, 1, yuri_9514);
}
void yuri_3181::yuri_8927(yuri_6733 yuri_9050) {
float percent = (float)((m_currentTotal - m_min)) / (yuri_7357 - m_min);
IggyDataValue yuri_8300;
IggyDataValue yuri_9514[1];
yuri_9514[0].yuri_9364 = IGGY_DATATYPE_number;
yuri_9514[0].number = percent;
IggyResult yuri_7687 = yuri_1438(m_parentScene->yuri_5572(), &yuri_8300,
yuri_5392(),
m_setTotalSizeFunc, 1, yuri_9514);
}
void yuri_3181::yuri_8836(float yuri_7607) {
m_currentOffset = yuri_7607;
IggyDataValue yuri_8300;
IggyDataValue yuri_9514[1];
yuri_9514[0].yuri_9364 = IGGY_DATATYPE_number;
yuri_9514[0].number = m_currentOffset;
IggyResult yuri_7687 = yuri_1438(m_parentScene->yuri_5572(), &yuri_8300,
yuri_5392(),
m_setSaveGameOffsetFunc, 1, yuri_9514);
}