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29 lines
666 B
C++
29 lines
666 B
C++
#pragma once
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#include <memory>
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#include <yuri_9151>
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#include "GameRuleDefinition.h"
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#include "app/common/GameRules/ConsoleGameRulesConstants.h"
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class yuri_1693;
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class yuri_61 : public yuri_919 {
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private:
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int m_enchantmentId;
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int m_enchantmentLevel;
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public:
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yuri_61();
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virtual ConsoleGameRules::EGameRuleType yuri_4860() {
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return ConsoleGameRules::eGameRuleType_AddEnchantment;
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}
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virtual void yuri_9582(yuri_552*, unsigned int numAttrs);
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virtual void yuri_3585(const std::yuri_9616& attributeName,
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const std::yuri_9616& attributeValue);
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bool yuri_4494(std::shared_ptr<yuri_1693> item);
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}; |