4jcraft/targets/minecraft/world/level/tile/TheEndPortalFrameTile.h
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C++

#pragma once
#include <string>
#include "Tile.h"
class Icon;
class TheEndPortalFrameTile : public Tile {
public:
static const int EYE_BIT = 4;
static const std::wstring TEXTURE_EYE;
private:
Icon* iconTop;
Icon* iconEye;
public:
TheEndPortalFrameTile(int id);
virtual Icon* getTexture(int face, int data);
void registerIcons(IconRegister* iconRegister);
Icon* getEye();
virtual bool isSolidRender(bool isServerLevel = false);
virtual int getRenderShape();
virtual void updateDefaultShape();
virtual void addAABBs(Level* level, int x, int y, int z, AABB* box,
std::vector<AABB>* boxes,
std::shared_ptr<Entity> source);
static bool hasEye(int data);
virtual int getResource(int data, Random* random, int playerBonusLevel);
virtual void setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance);
virtual bool hasAnalogOutputSignal();
virtual int getAnalogOutputSignal(Level* level, int x, int y, int z,
int dir);
};