4jcraft/targets/minecraft/client/renderer
2026-04-05 20:01:53 +02:00
..
culling Initial Android Support 2026-04-05 16:49:56 +00:00
entity Initial Android Support 2026-04-05 16:49:56 +00:00
texture Initial Android Support 2026-04-05 16:49:56 +00:00
tileentity refactor: rename CMinecraftApp to Game, extract IPlatformGame interface 2026-04-04 10:17:12 +11:00
BossMobGuiInfo.cpp run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
BossMobGuiInfo.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
Chunk.cpp more-optimizations: first batch of optimizations at the levelrenderer 2026-04-05 20:01:53 +02:00
Chunk.h more-optimizations: first batch of optimizations at the levelrenderer 2026-04-05 20:01:53 +02:00
DirtyChunkSorter.cpp run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
DirtyChunkSorter.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
DistanceChunkSorter.cpp run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
DistanceChunkSorter.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
EntityTileRenderer.cpp run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
EntityTileRenderer.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
GameRenderer.cpp more-optimizations: first batch of optimizations at the levelrenderer 2026-04-05 20:01:53 +02:00
GameRenderer.h refactor: dissolve console_helpers into util, platform, and minecraft 2026-04-03 19:01:05 +11:00
HttpTexture.cpp rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
HttpTexture.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
HttpTextureProcessor.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
ItemInHandRenderer.cpp Initial Android Support 2026-04-05 16:49:56 +00:00
ItemInHandRenderer.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
LevelRenderer.cpp more-optimizations: first batch of optimizations at the levelrenderer 2026-04-05 20:01:53 +02:00
LevelRenderer.h more-optimizations: first batch of optimizations at the levelrenderer 2026-04-05 20:01:53 +02:00
MemTexture.cpp refactor: move Minecraft.Client into app 2026-04-02 16:09:32 +11:00
MobSkinMemTextureProcessor.cpp refactor: move Minecraft.Client into app 2026-04-02 16:09:32 +11:00
MobSkinTextureProcessor.cpp refactor: move Minecraft.Client into app 2026-04-02 16:09:32 +11:00
MobSkinTextureProcessor.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
OffsettedRenderList.cpp refactor: move 4J implementations into platform/sdl2 2026-04-02 16:03:08 +11:00
OffsettedRenderList.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
Rect2i.cpp run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
Rect2i.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
Tesselator.cpp Initial Android Support 2026-04-05 16:49:56 +00:00
Tesselator.h format the whole repo (again) 2026-04-01 18:17:44 -05:00
Textures.cpp refactor: rename CMinecraftApp to Game, extract IPlatformGame interface 2026-04-04 10:17:12 +11:00
Textures.h refactor: move 4J implementations into platform/sdl2 2026-04-02 16:03:08 +11:00
TileRenderer.cpp more-optimizations: first batch of optimizations at the levelrenderer 2026-04-05 20:01:53 +02:00
TileRenderer.h more-optimizations: first batch of optimizations at the levelrenderer 2026-04-05 20:01:53 +02:00