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culling
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Initial Android Support
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2026-04-05 16:49:56 +00:00 |
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entity
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Initial Android Support
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2026-04-05 16:49:56 +00:00 |
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texture
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Initial Android Support
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2026-04-05 16:49:56 +00:00 |
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tileentity
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refactor: rename CMinecraftApp to Game, extract IPlatformGame interface
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2026-04-04 10:17:12 +11:00 |
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BossMobGuiInfo.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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BossMobGuiInfo.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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Chunk.cpp
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more-optimizations: first batch of optimizations at the levelrenderer
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2026-04-05 20:01:53 +02:00 |
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Chunk.h
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more-optimizations: first batch of optimizations at the levelrenderer
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2026-04-05 20:01:53 +02:00 |
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DirtyChunkSorter.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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DirtyChunkSorter.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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DistanceChunkSorter.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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DistanceChunkSorter.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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EntityTileRenderer.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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EntityTileRenderer.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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GameRenderer.cpp
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more-optimizations: first batch of optimizations at the levelrenderer
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2026-04-05 20:01:53 +02:00 |
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GameRenderer.h
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refactor: dissolve console_helpers into util, platform, and minecraft
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2026-04-03 19:01:05 +11:00 |
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HttpTexture.cpp
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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HttpTexture.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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HttpTextureProcessor.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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ItemInHandRenderer.cpp
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Initial Android Support
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2026-04-05 16:49:56 +00:00 |
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ItemInHandRenderer.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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LevelRenderer.cpp
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more-optimizations: first batch of optimizations at the levelrenderer
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2026-04-05 20:01:53 +02:00 |
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LevelRenderer.h
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more-optimizations: first batch of optimizations at the levelrenderer
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2026-04-05 20:01:53 +02:00 |
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MemTexture.cpp
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refactor: move Minecraft.Client into app
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2026-04-02 16:09:32 +11:00 |
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MobSkinMemTextureProcessor.cpp
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refactor: move Minecraft.Client into app
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2026-04-02 16:09:32 +11:00 |
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MobSkinTextureProcessor.cpp
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refactor: move Minecraft.Client into app
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2026-04-02 16:09:32 +11:00 |
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MobSkinTextureProcessor.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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OffsettedRenderList.cpp
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refactor: move 4J implementations into platform/sdl2
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2026-04-02 16:03:08 +11:00 |
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OffsettedRenderList.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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Rect2i.cpp
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run clang-format to order includes, fix include ordering errors
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2026-04-01 15:59:19 -05:00 |
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Rect2i.h
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rename minecraft folder to `targets
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2026-04-01 13:27:58 -05:00 |
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Tesselator.cpp
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Initial Android Support
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2026-04-05 16:49:56 +00:00 |
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Tesselator.h
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format the whole repo (again)
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2026-04-01 18:17:44 -05:00 |
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Textures.cpp
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refactor: rename CMinecraftApp to Game, extract IPlatformGame interface
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2026-04-04 10:17:12 +11:00 |
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Textures.h
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refactor: move 4J implementations into platform/sdl2
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2026-04-02 16:03:08 +11:00 |
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TileRenderer.cpp
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more-optimizations: first batch of optimizations at the levelrenderer
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2026-04-05 20:01:53 +02:00 |
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TileRenderer.h
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more-optimizations: first batch of optimizations at the levelrenderer
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2026-04-05 20:01:53 +02:00 |