4jcraft/Minecraft.World/Stats/CommonStats.cpp
2026-03-21 17:30:42 -05:00

346 lines
11 KiB
C++

#include "../Platform/stdafx.h"
#include "Achievements.h"
#include "../Items/Item.h"
#include "../Blocks/Tile.h"
#include "CommonStats.h"
Stat* CommonStats::get_stat(int i) { return Stats::get(i); }
Stat* CommonStats::get_walkOneM() { return Stats::walkOneM; }
Stat* CommonStats::get_swimOneM() { return Stats::swimOneM; }
Stat* CommonStats::get_fallOneM() { return Stats::fallOneM; }
Stat* CommonStats::get_climbOneM() { return Stats::climbOneM; }
Stat* CommonStats::get_minecartOneM() { return Stats::minecartOneM; }
Stat* CommonStats::get_boatOneM() { return Stats::boatOneM; }
Stat* CommonStats::get_pigOneM() { return Stats::pigOneM; }
Stat* CommonStats::get_portalsCreated() { return Stats::portalsCreated; }
Stat* CommonStats::get_cowsMilked() { return Stats::cowsMilked; }
Stat* CommonStats::get_netherLavaCollected() {
return Stats::netherLavaCollected;
}
Stat* CommonStats::get_killsZombie() { return Stats::killsZombie; }
Stat* CommonStats::get_killsSkeleton() { return Stats::killsSkeleton; }
Stat* CommonStats::get_killsCreeper() { return Stats::killsCreeper; }
Stat* CommonStats::get_killsSpider() { return Stats::killsSpider; }
Stat* CommonStats::get_killsSpiderJockey() { return Stats::killsSpiderJockey; }
Stat* CommonStats::get_killsZombiePigman() { return Stats::killsZombiePigman; }
Stat* CommonStats::get_killsSlime() { return Stats::killsSlime; }
Stat* CommonStats::get_killsGhast() { return Stats::killsGhast; }
Stat* CommonStats::get_killsNetherZombiePigman() {
return Stats::killsNetherZombiePigman;
}
Stat* CommonStats::get_breedEntity(eINSTANCEOF mobType) {
if (mobType == eTYPE_COW)
return GenericStats::repopulation();
else
return NULL;
}
Stat* CommonStats::get_tamedEntity(eINSTANCEOF mobType) {
if (mobType == eTYPE_OCELOT)
return GenericStats::lionTamer();
else if (mobType == eTYPE_WOLF)
return Stats::befriendsWolf;
else
return NULL;
}
Stat* CommonStats::get_craftedEntity(eINSTANCEOF mobType) {
if (mobType == eTYPE_VILLAGERGOLEM)
return GenericStats::bodyGuard();
else
return NULL;
}
Stat* CommonStats::get_shearedEntity(eINSTANCEOF mobType) {
if (mobType == eTYPE_SHEEP)
return GenericStats::haveAShearfulDay();
else
return NULL;
}
Stat* CommonStats::get_totalBlocksMined() { return Stats::totalBlocksMined; }
Stat* CommonStats::get_timePlayed() { return Stats::timePlayed; }
Stat* CommonStats::get_blocksPlaced(int blockId) {
#if (defined _EXTENDED_ACHIEVEMENTS) && (!defined _XBOX_ONE)
return Stats::blocksPlaced[blockId];
#else
return NULL;
#endif
}
Stat* CommonStats::get_blocksMined(int blockId) {
return Stats::blocksMined[blockId];
}
Stat* CommonStats::get_itemsCollected(int itemId, int itemAux) {
// 4J-JEV: We don't need itemsCollected(emerald) so I'm using it to
// stor itemsBought(emerald) so I don't have to make yet another massive
// StatArray for Items Bought.
#if (defined _EXTENDED_ACHIEVEMENTS) && (!defined _XBOX_ONE)
if (itemId == Tile::wool_Id) return Stats::rainbowCollection[itemAux];
#endif
if (itemId != Item::emerald_Id)
return Stats::itemsCollected[itemId];
else
return NULL;
}
Stat* CommonStats::get_itemsCrafted(int itemId) {
return Stats::itemsCrafted[itemId];
}
Stat* CommonStats::get_itemsSmelted(int itemId) {
return Stats::itemsCrafted[itemId];
}
Stat* CommonStats::get_itemsUsed(int itemId) {
#if (defined _EXTENDED_ACHIEVEMENTS) && (!defined _XBOX_ONE)
// 4J-JEV: I've done the same thing here, we can't place these items anyway.
if (itemId == Item::porkChop_cooked_Id) return Stats::blocksPlaced[itemId];
#endif
return NULL;
}
Stat* CommonStats::get_itemsBought(int itemId) {
// 4J-JEV: We don't need itemsCollected(emerald) so I'm using it to
// stor itemsBought(emerald) so I don't have to make yet another massive
// StatArray for Items Bought.
if (itemId == Item::emerald_Id)
return Stats::itemsCollected[itemId];
else
return NULL;
}
Stat* CommonStats::get_killsEnderdragon() { return Stats::killsEnderdragon; }
Stat* CommonStats::get_completeTheEnd() { return Stats::completeTheEnd; }
Stat* CommonStats::get_enteredBiome(int biomeId) {
#if (defined _EXTENDED_ACHIEVEMENTS) && (!defined _XBOX_ONE)
return Stats::biomesVisisted[biomeId];
#else
return NULL;
#endif
}
Stat* CommonStats::get_achievement(eAward achievementId) {
switch (achievementId) {
case eAward_TakingInventory:
return (Stat*)Achievements::openInventory;
case eAward_GettingWood:
return (Stat*)Achievements::mineWood;
case eAward_Benchmarking:
return (Stat*)Achievements::buildWorkbench;
case eAward_TimeToMine:
return (Stat*)Achievements::buildPickaxe;
case eAward_HotTopic:
return (Stat*)Achievements::buildFurnace;
case eAward_AquireHardware:
return (Stat*)Achievements::acquireIron;
case eAward_TimeToFarm:
return (Stat*)Achievements::buildHoe;
case eAward_BakeBread:
return (Stat*)Achievements::makeBread;
case eAward_TheLie:
return (Stat*)Achievements::bakeCake;
case eAward_GettingAnUpgrade:
return (Stat*)Achievements::buildBetterPickaxe;
case eAward_DeliciousFish:
return (Stat*)Achievements::cookFish;
case eAward_OnARail:
return (Stat*)Achievements::onARail;
case eAward_TimeToStrike:
return (Stat*)Achievements::buildSword;
case eAward_MonsterHunter:
return (Stat*)Achievements::killEnemy;
case eAward_CowTipper:
return (Stat*)Achievements::killCow;
case eAward_WhenPigsFly:
return (Stat*)Achievements::flyPig;
case eAward_LeaderOfThePack:
return (Stat*)Achievements::leaderOfThePack;
case eAward_MOARTools:
return (Stat*)Achievements::MOARTools;
case eAward_DispenseWithThis:
return (Stat*)Achievements::dispenseWithThis;
case eAward_InToTheNether:
return (Stat*)Achievements::InToTheNether;
case eAward_mine100Blocks:
return (Stat*)Achievements::mine100Blocks;
case eAward_kill10Creepers:
return (Stat*)Achievements::kill10Creepers;
case eAward_eatPorkChop:
return (Stat*)Achievements::eatPorkChop;
case eAward_play100Days:
return (Stat*)Achievements::play100Days;
case eAward_arrowKillCreeper:
return (Stat*)Achievements::arrowKillCreeper;
case eAward_socialPost:
return (Stat*)Achievements::socialPost;
#ifndef _XBOX
case eAward_snipeSkeleton:
return (Stat*)Achievements::snipeSkeleton;
case eAward_diamonds:
return (Stat*)Achievements::diamonds;
case eAward_portal:
return (Stat*)NULL; // TODO
case eAward_ghast:
return (Stat*)Achievements::ghast;
case eAward_blazeRod:
return (Stat*)Achievements::blazeRod;
case eAward_potion:
return (Stat*)Achievements::potion;
case eAward_theEnd:
return (Stat*)Achievements::theEnd;
case eAward_winGame:
return (Stat*)Achievements::winGame;
case eAward_enchantments:
return (Stat*)Achievements::enchantments;
#endif
#ifdef _EXTENDED_ACHIEVEMENTS
case eAward_overkill:
return (Stat*)Achievements::overkill; // Restored old ach.
case eAward_bookcase:
return (Stat*)Achievements::bookcase; // Restored old ach.
case eAward_adventuringTime:
return (Stat*)Achievements::adventuringTime;
case eAward_repopulation:
return (Stat*)Achievements::repopulation;
case eAward_diamondsToYou:
return (Stat*)Achievements::diamondsToYou;
// case eAward_passingTheTime: return (Stat *)
// Achievements::passingTheTime; case eAward_archer:
// return (Stat *) Achievements::archer;
case eAward_theHaggler:
return (Stat*)Achievements::theHaggler;
case eAward_potPlanter:
return (Stat*)Achievements::potPlanter;
case eAward_itsASign:
return (Stat*)Achievements::itsASign;
case eAward_ironBelly:
return (Stat*)Achievements::ironBelly;
case eAward_haveAShearfulDay:
return (Stat*)Achievements::haveAShearfulDay;
case eAward_rainbowCollection:
return (Stat*)Achievements::rainbowCollection;
case eAward_stayinFrosty:
return (Stat*)Achievements::stayinFrosty;
case eAward_chestfulOfCobblestone:
return (Stat*)Achievements::chestfulOfCobblestone;
case eAward_renewableEnergy:
return (Stat*)Achievements::renewableEnergy;
case eAward_musicToMyEars:
return (Stat*)Achievements::musicToMyEars;
case eAward_bodyGuard:
return (Stat*)Achievements::bodyGuard;
case eAward_ironMan:
return (Stat*)Achievements::ironMan;
case eAward_zombieDoctor:
return (Stat*)Achievements::zombieDoctor;
case eAward_lionTamer:
return (Stat*)Achievements::lionTamer;
#endif
default:
return (Stat*)NULL;
}
}
byteArray CommonStats::getParam_walkOneM(int distance) {
return makeParam(distance);
}
byteArray CommonStats::getParam_swimOneM(int distance) {
return makeParam(distance);
}
byteArray CommonStats::getParam_fallOneM(int distance) {
return makeParam(distance);
}
byteArray CommonStats::getParam_climbOneM(int distance) {
return makeParam(distance);
}
byteArray CommonStats::getParam_minecartOneM(int distance) {
return makeParam(distance);
}
byteArray CommonStats::getParam_boatOneM(int distance) {
return makeParam(distance);
}
byteArray CommonStats::getParam_pigOneM(int distance) {
return makeParam(distance);
}
byteArray CommonStats::getParam_blocksMined(int id, int data, int count) {
return makeParam(count);
}
byteArray CommonStats::getParam_itemsCollected(int id, int aux, int count) {
return makeParam(count);
}
byteArray CommonStats::getParam_itemsCrafted(int id, int aux, int count) {
return makeParam(count);
}
byteArray CommonStats::getParam_itemsSmelted(int id, int aux, int count) {
return makeParam(count);
}
byteArray CommonStats::getParam_itemsUsed(int id, int aux, int count) {
return makeParam(count);
}
byteArray CommonStats::getParam_itemsBought(int id, int aux, int count) {
return makeParam(count);
}
byteArray CommonStats::getParam_time(int timediff) {
return makeParam(timediff);
}
byteArray CommonStats::getParam_noArgs() { return makeParam(); }
byteArray CommonStats::makeParam(int count) {
byteArray out(sizeof(int));
memcpy(out.data, &count, sizeof(int));
return out;
}
int CommonStats::readParam(byteArray paramBlob) {
if (paramBlob.length == sizeof(int))
return *((int*)paramBlob.data);
else
return 1;
}