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TU19: merge Minecraft.World/Stats
This commit is contained in:
parent
3b52fd1369
commit
a1e4726296
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@ -43,7 +43,7 @@ void Achievement::_init() {
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* @param prerequisite Achievement object that is required to unlock this one
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*/
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Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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Item* icon, Achievement* prerequisite)
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Item* icon, Achievement* requires)
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: Stat(Achievements::ACHIEVEMENT_OFFSET + id,
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I18n::get(std::wstring(L"achievement.").append(name))),
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desc(I18n::get(
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@ -51,10 +51,10 @@ Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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icon(new ItemInstance(icon)),
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x(x),
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y(y),
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prerequisite(prerequisite) {}
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requires(requires) {}
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Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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Tile* icon, Achievement* prerequisite)
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Tile* icon, Achievement* requires)
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: Stat(Achievements::ACHIEVEMENT_OFFSET + id,
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I18n::get(std::wstring(L"achievement.").append(name))),
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desc(I18n::get(
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@ -62,11 +62,11 @@ Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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icon(new ItemInstance(icon)),
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x(x),
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y(y),
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prerequisite(prerequisite) {}
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requires(requires) {}
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Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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std::shared_ptr<ItemInstance> icon,
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Achievement* prerequisite)
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Achievement* requires)
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: Stat(Achievements::ACHIEVEMENT_OFFSET + id,
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I18n::get(std::wstring(L"achievement.").append(name))),
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desc(I18n::get(
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@ -74,19 +74,7 @@ Achievement::Achievement(int id, const std::wstring& name, int x, int y,
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icon(icon),
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x(x),
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y(y),
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prerequisite(prerequisite) {}
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/**
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* @brief Sets the decription formatter (DescFormatter)
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* @param descFormatter Pointer to the DescFormatter formatting the
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* description text.
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* @return self
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**/
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Achievement
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* Achievement::setDescFormatter(DescFormatter * descFormatter) {
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this->descFormatter = descFormatter;
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return this;
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}
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requires(requires) {}
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/**
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* @brief Returns whether the Achivement is golden
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@ -149,3 +137,14 @@ std::wstring Achievement::getDescription() {
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}
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return desc;
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}
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Achievement* Achievement::setDescFormatter(DescFormatter* descFormatter) {
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this->descFormatter = descFormatter;
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return this;
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}
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bool Achievement::isGolden() { return isGoldenVar; }
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int Achievement::getAchievementID() {
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return id - Achievements::ACHIEVEMENT_OFFSET;
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}
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@ -7,7 +7,8 @@ class DescFormatter;
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class Achievement : public Stat {
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public:
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const int x, y;
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Achievement* prerequisite;
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Achievement*
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requires;
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private:
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const std::wstring desc;
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@ -22,12 +23,11 @@ private:
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public:
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Achievement(int id, const std::wstring& name, int x, int y, Item* icon,
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Achievement* prerequisite);
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Achievement* requires);
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Achievement(int id, const std::wstring& name, int x, int y, Tile* icon,
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Achievement* prerequisite);
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Achievement* requires);
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Achievement(int id, const std::wstring& name, int x, int y,
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std::shared_ptr<ItemInstance> icon,
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Achievement* prerequisite);
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std::shared_ptr<ItemInstance> icon, Achievement* requires);
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Achievement* setAwardLocallyOnly();
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Achievement* setGolden();
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@ -165,21 +165,21 @@ void Achievements::staticCtor() {
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// "requires" are ignored on xbox.
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Achievements::leaderOfThePack =
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(new Achievement(eAward_LeaderOfThePack, L"leaderOfThePack", 0, 0,
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Item::bone, (Achievement*)buildSword))
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Tile::treeTrunk, (Achievement*)buildSword))
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->setAwardLocallyOnly()
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->postConstruct();
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Achievements::MOARTools =
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(new Achievement(eAward_MOARTools, L"MOARTools", 0, 0, Item::shovel_diamond,
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(new Achievement(eAward_MOARTools, L"MOARTools", 0, 0, Tile::treeTrunk,
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(Achievement*)buildSword))
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->setAwardLocallyOnly()
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->postConstruct();
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Achievements::dispenseWithThis =
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(new Achievement(eAward_DispenseWithThis, L"dispenseWithThis", 0, 0,
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Tile::dispenser, (Achievement*)buildSword))
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Tile::treeTrunk, (Achievement*)buildSword))
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->postConstruct();
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Achievements::InToTheNether =
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(new Achievement(eAward_InToTheNether, L"InToTheNether", 0, 0,
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Tile::portalTile, (Achievement*)buildSword))
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Tile::treeTrunk, (Achievement*)buildSword))
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->postConstruct();
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// 4J : WESTY : Added other awards.
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@ -196,7 +196,7 @@ void Achievements::staticCtor() {
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#ifdef _EXTENDED_ACHIEVEMENTS
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Achievements::eatPorkChop =
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(new Achievement(eAward_eatPorkChop, L"eatPorkChop", 0, 0,
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Item::porkChop_raw, (Achievement*)buildSword))
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Tile::treeTrunk, (Achievement*)buildSword))
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->setAwardLocallyOnly()
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->postConstruct();
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#else
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@ -298,13 +298,13 @@ void Achievements::staticCtor() {
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->postConstruct();
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Achievements::repopulation =
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(new Achievement(eAward_repopulation, L"repopulation", 0, 0,
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Item::wheat, (Achievement*)NULL))
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Tile::bookshelf, (Achievement*)NULL))
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->postConstruct();
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// Achievements::porkChoop // // //
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// // // //
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Achievements::diamondsToYou =
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(new Achievement(eAward_diamondsToYou, L"diamondsToYou", 0, 0,
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Item::diamond, (Achievement*)NULL))
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Tile::bookshelf, (Achievement*)NULL))
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->postConstruct();
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// Achievements::passingTheTime = (new
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// Achievement(eAward_play100Days, L"passingTheTime",
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@ -315,63 +315,63 @@ void Achievements::staticCtor() {
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// )->postConstruct();
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Achievements::theHaggler =
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(new Achievement(eAward_theHaggler, L"theHaggler", 0, 0,
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Item::emerald, (Achievement*)NULL))
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Tile::bookshelf, (Achievement*)NULL))
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->setAwardLocallyOnly()
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->postConstruct();
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Achievements::potPlanter =
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(new Achievement(eAward_potPlanter, L"potPlanter", 0, 0,
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Item::flowerPot, (Achievement*)NULL))
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Tile::bookshelf, (Achievement*)NULL))
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->setAwardLocallyOnly()
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->postConstruct();
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Achievements::itsASign =
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(new Achievement(eAward_itsASign, L"itsASign", 0, 0, Item::sign,
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(new Achievement(eAward_itsASign, L"itsASign", 0, 0, Tile::bookshelf,
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(Achievement*)NULL))
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->setAwardLocallyOnly()
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->postConstruct();
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Achievements::ironBelly =
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(new Achievement(eAward_ironBelly, L"ironBelly", 0, 0, Item::rotten_flesh,
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(new Achievement(eAward_ironBelly, L"ironBelly", 0, 0, Tile::bookshelf,
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(Achievement*)NULL))
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->postConstruct();
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Achievements::haveAShearfulDay =
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(new Achievement(eAward_haveAShearfulDay, L"haveAShearfulDay", 0, 0,
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Item::shears, (Achievement*)NULL))
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Tile::bookshelf, (Achievement*)NULL))
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->postConstruct();
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Achievements::rainbowCollection =
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(new Achievement(eAward_rainbowCollection, L"rainbowCollection", 0, 0,
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Tile::cloth, (Achievement*)NULL))
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Tile::bookshelf, (Achievement*)NULL))
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->setAwardLocallyOnly()
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->postConstruct();
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Achievements::stayinFrosty =
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(new Achievement(eAward_stayinFrosty, L"stayingFrosty", 0, 0,
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Tile::ice, (Achievement*)NULL))
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Tile::bookshelf, (Achievement*)NULL))
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->postConstruct();
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Achievements::chestfulOfCobblestone =
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(new Achievement(eAward_chestfulOfCobblestone, L"chestfulOfCobblestone",
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0, 0, Tile::rock, (Achievement*)NULL))
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0, 0, Tile::bookshelf, (Achievement*)NULL))
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->setAwardLocallyOnly()
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->postConstruct();
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Achievements::renewableEnergy =
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(new Achievement(eAward_renewableEnergy, L"renewableEnergy", 0, 0,
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Item::coal, (Achievement*)NULL))
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Tile::bookshelf, (Achievement*)NULL))
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->postConstruct();
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Achievements::musicToMyEars =
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(new Achievement(eAward_musicToMyEars, L"musicToMyEars", 0, 0,
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Tile::musicBlock, (Achievement*)NULL))
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Tile::bookshelf, (Achievement*)NULL))
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->postConstruct();
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Achievements::bodyGuard =
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(new Achievement(eAward_bodyGuard, L"bodyGuard", 0, 0, Tile::pumpkin,
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(new Achievement(eAward_bodyGuard, L"bodyGuard", 0, 0, Tile::bookshelf,
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(Achievement*)NULL))
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->postConstruct();
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Achievements::ironMan =
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(new Achievement(eAward_ironMan, L"ironMan", 0, 0, Item::chestplate_iron,
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(new Achievement(eAward_ironMan, L"ironMan", 0, 0, Tile::bookshelf,
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(Achievement*)NULL))
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->postConstruct();
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Achievements::zombieDoctor =
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(new Achievement(eAward_zombieDoctor, L"zombieDoctor", 0, 0,
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Item::apple_gold, (Achievement*)NULL))
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Tile::bookshelf, (Achievement*)NULL))
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->postConstruct();
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Achievements::lionTamer =
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(new Achievement(eAward_lionTamer, L"lionTamer", 0, 0, Item::fish_raw,
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(new Achievement(eAward_lionTamer, L"lionTamer", 0, 0, Tile::bookshelf,
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(Achievement*)NULL))
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->postConstruct();
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#endif
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@ -56,7 +56,7 @@ Stat* CommonStats::get_breedEntity(eINSTANCEOF mobType) {
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}
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Stat* CommonStats::get_tamedEntity(eINSTANCEOF mobType) {
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if (mobType == eTYPE_OZELOT)
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if (mobType == eTYPE_OCELOT)
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return GenericStats::lionTamer();
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else if (mobType == eTYPE_WOLF)
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return Stats::befriendsWolf;
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@ -99,7 +99,7 @@ Stat* CommonStats::get_itemsCollected(int itemId, int itemAux) {
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// stor itemsBought(emerald) so I don't have to make yet another massive
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// StatArray for Items Bought.
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#if (defined _EXTENDED_ACHIEVEMENTS) && (!defined _XBOX_ONE)
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if (itemId == Tile::cloth_Id) return Stats::rainbowCollection[itemAux];
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if (itemId == Tile::wool_Id) return Stats::rainbowCollection[itemAux];
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#endif
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if (itemId != Item::emerald_Id)
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@ -29,16 +29,16 @@
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// Ds Item Event //
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///////////////////
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string DsItemEvent::nameMethods[] = {"NONE",
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"itemPickedUp",
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"itemCrafted",
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"itemTakenFromChest",
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"itemTakenFromEnderchest",
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"itemBought",
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"itemSmithed",
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"blockMined",
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"blockPlaced",
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"MAX"};
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std::string DsItemEvent::nameMethods[] = {"NONE",
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"itemPickedUp",
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"itemCrafted",
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"itemTakenFromChest",
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"itemTakenFromEnderchest",
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"itemBought",
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"itemSmithed",
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"blockMined",
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"blockPlaced",
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"MAX"};
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DsItemEvent::DsItemEvent(int id, const std::wstring& name) : Stat(id, name) {}
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@ -48,8 +48,8 @@ bool DsItemEvent::onLeaderboard(ELeaderboardId leaderboard,
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case eAcquisitionMethod_Pickedup:
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switch (param->itemId) {
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case Item::egg_Id:
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case Tile::mushroom1_Id:
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case Tile::mushroom2_Id:
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case Tile::mushroom_brown_Id:
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case Tile::mushroom_red_Id:
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return leaderboard == eLeaderboardId_FARMING;
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}
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break;
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@ -59,13 +59,13 @@ bool DsItemEvent::onLeaderboard(ELeaderboardId leaderboard,
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case Tile::dirt_Id:
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case Tile::stoneBrick_Id:
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case Tile::sand_Id:
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case Tile::rock_Id:
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case Tile::stone_Id:
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case Tile::gravel_Id:
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case Tile::clay_Id:
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case Tile::obsidian_Id:
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return leaderboard == eLeaderboardId_MINING;
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case Tile::crops_Id:
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case Tile::wheat_Id:
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case Tile::pumpkin_Id:
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case Tile::reeds_Id:
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return leaderboard == eLeaderboardId_FARMING;
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@ -82,9 +82,9 @@ int DsItemEvent::mergeIds(int itemId) {
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default:
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return itemId;
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case Tile::mushroom1_Id:
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case Tile::mushroom2_Id:
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return Tile::mushroom1_Id;
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case Tile::mushroom_brown_Id:
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case Tile::mushroom_red_Id:
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return Tile::mushroom_brown_Id;
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case Tile::dirt_Id:
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case Tile::grass_Id:
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@ -146,7 +146,7 @@ void DsItemEvent::handleParamBlob(std::shared_ptr<LocalPlayer> player,
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}
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// Debug printout.
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string method = nameMethods[(int)param->methodId];
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std::string method = nameMethods[(int)param->methodId];
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app.DebugPrintf("<%ls>\t%s(%i:%i:%i)\n",
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DurangoStats::getUserId(player), method.c_str(),
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param->itemId, param->itemAux, param->itemCount);
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@ -247,11 +247,13 @@ byteArray DsMobKilled::createParamBlob(std::shared_ptr<Player> player,
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int mob_networking_id;
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eINSTANCEOF mobEType = mob->GetType();
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if ((mobEType == eTYPE_SPIDER) && (mob->rider.lock() != NULL) &&
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(mob->rider.lock()->GetType() == eTYPE_SKELETON)) {
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(mob->rider.lock()->GetType() == eTYPE_SKELETON) &&
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mob->rider.lock()->isAlive()) {
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mob_networking_id =
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SPIDER_JOCKEY_ID; // Spider jockey only a concept for leaderboards.
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} else if ((mobEType == eTYPE_SKELETON) && (mob->riding != NULL) &&
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(mob->riding->GetType() == eTYPE_SPIDER)) {
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(mob->riding->GetType() == eTYPE_SPIDER) &&
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mob->riding->isAlive()) {
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mob_networking_id =
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SPIDER_JOCKEY_ID; // Spider jockey only a concept for leaderboards.
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} else {
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@ -290,12 +292,12 @@ byteArray DsMobKilled::createParamBlob(std::shared_ptr<Player> player,
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// Ds Mob Interact //
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/////////////////////
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string DsMobInteract::nameInteract[] = {"unknownMobInteraction",
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"mobBred",
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"mobTamed",
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"mobCured",
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"mobCrafted",
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"mobSheared"};
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std::string DsMobInteract::nameInteract[] = {"unknownMobInteraction",
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"mobBred",
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"mobTamed",
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"mobCured",
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"mobCrafted",
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"mobSheared"};
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DsMobInteract::DsMobInteract(int id, const std::wstring& name)
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: Stat(id, name) {}
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@ -330,8 +332,8 @@ byteArray DsMobInteract::createParamBlob(eInteract interactionId,
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// Ds Travel //
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///////////////
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string DsTravel::nameMethods[eMethod_MAX] = {"Walk", "Swim", "Fall", "Climb",
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"Cart", "Boat", "Pig", "Time"};
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std::string DsTravel::nameMethods[eMethod_MAX] = {
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"Walk", "Swim", "Fall", "Climb", "Cart", "Boat", "Pig", "Time"};
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unsigned int DsTravel::CACHE_SIZES[eMethod_MAX] = {
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40, // WALK - Meters?
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@ -682,7 +684,9 @@ Stat* DurangoStats::get_boatOneM() { return travel; }
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Stat* DurangoStats::get_pigOneM() { return travel; }
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Stat* DurangoStats::get_cowsMilked() { return get_itemsCrafted(Item::milk_Id); }
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Stat* DurangoStats::get_cowsMilked() {
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return get_itemsCrafted(Item::bucket_milk_Id);
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}
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Stat* DurangoStats::get_killMob() { return mobKilled; }
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@ -725,7 +729,7 @@ Stat* DurangoStats::get_itemsCrafted(int itemId) {
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// 4J-JEV: These items can be crafted trivially to and from their
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// block equivalents,
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// 'Acquire Hardware' also relies on 'Count_Crafted(IronIngot) ==
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//Count_Forged(IronIngot)" on the Stats server.
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// Count_Forged(IronIngot)" on the Stats server.
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case Item::ironIngot_Id:
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case Item::goldIngot_Id:
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case Item::diamond_Id:
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@ -806,7 +810,7 @@ byteArray DurangoStats::getParam_pigOneM(int distance) {
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byteArray DurangoStats::getParam_cowsMilked() {
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return DsItemEvent::createParamBlob(DsItemEvent::eAcquisitionMethod_Crafted,
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Item::milk_Id, 0, 1);
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Item::bucket_milk_Id, 0, 1);
|
||||
}
|
||||
|
||||
byteArray DurangoStats::getParam_blocksPlaced(int blockId, int data,
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ enum ELeaderboardId {
|
|||
|
||||
class DsItemEvent : public Stat {
|
||||
public:
|
||||
static string nameMethods[];
|
||||
static std::string nameMethods[];
|
||||
|
||||
enum eAcquisitionMethod {
|
||||
eAcquisitionMethod_None = 0,
|
||||
|
|
@ -69,7 +69,7 @@ public:
|
|||
|
||||
class DsMobInteract : public Stat {
|
||||
protected:
|
||||
static string nameInteract[];
|
||||
static std::string nameInteract[];
|
||||
|
||||
public:
|
||||
enum eInteract {
|
||||
|
|
@ -93,7 +93,7 @@ public:
|
|||
|
||||
class DsTravel : public Stat {
|
||||
public:
|
||||
static string nameMethods[];
|
||||
static std::string nameMethods[];
|
||||
|
||||
enum eMethod {
|
||||
eMethod_walk,
|
||||
|
|
|
|||
|
|
@ -41,7 +41,7 @@ Stat* Stat::postConstruct() {
|
|||
std::pair<int, Stat*> id1(id, this);
|
||||
#ifdef __PS3__
|
||||
Stats::statsById->emplace(id1); // assert(0); // MGH - TODO - FIX - find
|
||||
//out where this move function comes from
|
||||
// out where this move function comes from
|
||||
#else
|
||||
Stats::statsById->emplace(std::move(id1));
|
||||
#endif // __PS3__
|
||||
|
|
|
|||
|
|
@ -172,9 +172,9 @@ void Stats::buildBlockStats() {
|
|||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 1, L"mineBlock.stone",
|
||||
Tile::stoneBrick->id);
|
||||
Tile::cobblestone->id);
|
||||
blocksMinedStats->push_back(newStat);
|
||||
blocksMined[Tile::stoneBrick->id] = newStat;
|
||||
blocksMined[Tile::cobblestone->id] = newStat;
|
||||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 2, L"mineBlock.sand",
|
||||
|
|
@ -184,9 +184,9 @@ void Stats::buildBlockStats() {
|
|||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 3, L"mineBlock.cobblestone",
|
||||
Tile::rock->id);
|
||||
Tile::stone->id);
|
||||
blocksMinedStats->push_back(newStat);
|
||||
blocksMined[Tile::rock->id] = newStat;
|
||||
blocksMined[Tile::stone->id] = newStat;
|
||||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 4, L"mineBlock.gravel",
|
||||
|
|
@ -245,21 +245,21 @@ void Stats::buildBlockStats() {
|
|||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 13, L"mineBlock.netherrack",
|
||||
Tile::hellRock->id);
|
||||
Tile::netherRack->id);
|
||||
blocksMinedStats->push_back(newStat);
|
||||
blocksMined[Tile::hellRock->id] = newStat;
|
||||
blocksMined[Tile::netherRack->id] = newStat;
|
||||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 14, L"mineBlock.soulSand",
|
||||
Tile::hellSand->id);
|
||||
Tile::soulsand->id);
|
||||
blocksMinedStats->push_back(newStat);
|
||||
blocksMined[Tile::hellSand->id] = newStat;
|
||||
blocksMined[Tile::soulsand->id] = newStat;
|
||||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 15, L"mineBlock.glowstone",
|
||||
Tile::lightGem->id);
|
||||
Tile::glowstone->id);
|
||||
blocksMinedStats->push_back(newStat);
|
||||
blocksMined[Tile::lightGem->id] = newStat;
|
||||
blocksMined[Tile::glowstone->id] = newStat;
|
||||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 16, L"mineBlock.wood",
|
||||
|
|
@ -311,15 +311,15 @@ void Stats::buildCraftableStats() {
|
|||
// leaderboards by dropping and picking up these items They are now changed
|
||||
// to mining the block which involves a tiny bit more effort
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 18, L"mineBlock.wheat",
|
||||
Tile::crops_Id);
|
||||
Tile::wheat_Id);
|
||||
blocksMinedStats->push_back(newStat);
|
||||
blocksMined[Tile::crops_Id] = newStat;
|
||||
blocksMined[Tile::wheat_Id] = newStat;
|
||||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 19, L"mineBlock.mushroom1",
|
||||
Tile::mushroom1_Id);
|
||||
Tile::mushroom_brown_Id);
|
||||
blocksMinedStats->push_back(newStat);
|
||||
blocksMined[Tile::mushroom1_Id] = newStat;
|
||||
blocksMined[Tile::mushroom_brown_Id] = newStat;
|
||||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(BLOCKS_MINED_OFFSET + 17, L"mineBlock.sugar",
|
||||
|
|
@ -498,9 +498,9 @@ void Stats::buildCraftableStats() {
|
|||
newStat->postConstruct();
|
||||
|
||||
newStat = new ItemStat(ITEMS_CRAFTED_OFFSET + 23, L"craftItem.glowstone",
|
||||
Tile::lightGem_Id);
|
||||
Tile::glowstone_Id);
|
||||
itemsCraftedStats->push_back(newStat);
|
||||
itemsCrafted[Tile::lightGem_Id] = newStat;
|
||||
itemsCrafted[Tile::glowstone_Id] = newStat;
|
||||
newStat->postConstruct();
|
||||
|
||||
newStat =
|
||||
|
|
@ -608,7 +608,7 @@ void Stats::buildAdditionalStats() {
|
|||
// 4J-JEV: WHY ON EARTH DO THESE ARRAYS HAVE TO BE SO PAINFULLY
|
||||
// LARGE WHEN THEY ARE GOING TO BE MOSTLY EMPTY!!!
|
||||
// Either way, I'm making this one smaller because
|
||||
//we don't need those record items (and we only need 2).
|
||||
// we don't need those record items (and we only need 2).
|
||||
blocksPlaced = StatArray(1000);
|
||||
|
||||
itemStat = new ItemStat(offset++, L"blockPlaced.flowerPot",
|
||||
|
|
|
|||
Loading…
Reference in a new issue