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67 lines
2.3 KiB
C++
67 lines
2.3 KiB
C++
#include "../Platform/stdafx.h"
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#include "../Headers/net.minecraft.world.entity.player.h"
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#include "../Headers/net.minecraft.world.phys.h"
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#include "../Headers/net.minecraft.world.level.h"
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#include "../Headers/net.minecraft.world.level.tile.h"
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#include "../Headers/net.minecraft.stats.h"
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#include "../Blocks/Material.h"
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#include "ItemInstance.h"
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#include "FlintAndSteelItem.h"
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#include "../Util/SoundTypes.h"
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FlintAndSteelItem::FlintAndSteelItem(int id) : Item(id) {
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maxStackSize = 1;
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setMaxDamage(64);
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}
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bool FlintAndSteelItem::useOn(std::shared_ptr<ItemInstance> instance,
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std::shared_ptr<Player> player, Level* level,
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int x, int y, int z, int face, float clickX,
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float clickY, float clickZ, bool bTestUseOnOnly) {
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// 4J-PB - Adding a test only version to allow tooltips to be displayed
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if (face == 0) y--;
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if (face == 1) y++;
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if (face == 2) z--;
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if (face == 3) z++;
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if (face == 4) x--;
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if (face == 5) x++;
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if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
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int targetType = level->getTile(x, y, z);
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if (!bTestUseOnOnly) {
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if (targetType == 0) {
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if (level->getTile(x, y - 1, z) == Tile::obsidian_Id) {
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if (Tile::portalTile->trySpawnPortal(level, x, y, z, false)) {
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player->awardStat(GenericStats::portalsCreated(),
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GenericStats::param_noArgs());
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// 4J : WESTY : Added for achievement.
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player->awardStat(GenericStats::InToTheNether(),
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GenericStats::param_InToTheNether());
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}
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}
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level->playSound(x + 0.5, y + 0.5, z + 0.5,
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eSoundType_FIRE_NEWIGNITE, 1,
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random->nextFloat() * 0.4f + 0.8f);
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level->setTileAndUpdate(x, y, z, Tile::fire_Id);
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}
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instance->hurtAndBreak(1, player);
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} else {
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if (targetType == 0) {
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return true;
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} else {
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return false;
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}
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}
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// 4J-PB - this function shouldn't really return true all the time, but I've
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// added a special case for my test use for the tooltips display and will
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// leave it as is for the game use
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return true;
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}
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