#include "../Platform/stdafx.h" #include "../Headers/net.minecraft.world.entity.player.h" #include "../Headers/net.minecraft.world.phys.h" #include "../Headers/net.minecraft.world.level.h" #include "../Headers/net.minecraft.world.level.tile.h" #include "../Headers/net.minecraft.stats.h" #include "../Blocks/Material.h" #include "ItemInstance.h" #include "FlintAndSteelItem.h" #include "../Util/SoundTypes.h" FlintAndSteelItem::FlintAndSteelItem(int id) : Item(id) { maxStackSize = 1; setMaxDamage(64); } bool FlintAndSteelItem::useOn(std::shared_ptr instance, std::shared_ptr player, Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) { // 4J-PB - Adding a test only version to allow tooltips to be displayed if (face == 0) y--; if (face == 1) y++; if (face == 2) z--; if (face == 3) z++; if (face == 4) x--; if (face == 5) x++; if (!player->mayUseItemAt(x, y, z, face, instance)) return false; int targetType = level->getTile(x, y, z); if (!bTestUseOnOnly) { if (targetType == 0) { if (level->getTile(x, y - 1, z) == Tile::obsidian_Id) { if (Tile::portalTile->trySpawnPortal(level, x, y, z, false)) { player->awardStat(GenericStats::portalsCreated(), GenericStats::param_noArgs()); // 4J : WESTY : Added for achievement. player->awardStat(GenericStats::InToTheNether(), GenericStats::param_InToTheNether()); } } level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_FIRE_NEWIGNITE, 1, random->nextFloat() * 0.4f + 0.8f); level->setTileAndUpdate(x, y, z, Tile::fire_Id); } instance->hurtAndBreak(1, player); } else { if (targetType == 0) { return true; } else { return false; } } // 4J-PB - this function shouldn't really return true all the time, but I've // added a special case for my test use for the tooltips display and will // leave it as is for the game use return true; }