mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-24 08:23:36 +00:00
44 lines
1.5 KiB
C++
44 lines
1.5 KiB
C++
#pragma once
|
|
#include "AbstractContainerMenu.h"
|
|
#include "../Util/Random.h"
|
|
|
|
class EnchantmentMenu : public AbstractContainerMenu {
|
|
// 4J Stu Made these public for UI menus, perhaps should make friend class?
|
|
public:
|
|
static const int INGREDIENT_SLOT = 0;
|
|
static const int INV_SLOT_START = EnchantmentMenu::INGREDIENT_SLOT + 1;
|
|
static const int INV_SLOT_END = EnchantmentMenu::INV_SLOT_START + 9 * 3;
|
|
static const int USE_ROW_SLOT_START = EnchantmentMenu::INV_SLOT_END;
|
|
static const int USE_ROW_SLOT_END = EnchantmentMenu::USE_ROW_SLOT_START + 9;
|
|
|
|
public:
|
|
std::shared_ptr<Container> enchantSlots;
|
|
|
|
private:
|
|
Level* level;
|
|
int x, y, z;
|
|
Random random;
|
|
|
|
bool m_costsChanged; // 4J Added
|
|
|
|
public:
|
|
int64_t nameSeed;
|
|
|
|
public:
|
|
int costs[3];
|
|
|
|
EnchantmentMenu(std::shared_ptr<Inventory> inventory, Level* level, int xt,
|
|
int yt, int zt);
|
|
|
|
virtual void addSlotListener(ContainerListener* listener);
|
|
virtual void broadcastChanges();
|
|
virtual void setData(int id, int value);
|
|
virtual void
|
|
slotsChanged(); // 4J used to take a std::shared_ptr<Container> container
|
|
// but wasn't using it, so removed to simplify things
|
|
virtual bool clickMenuButton(std::shared_ptr<Player> player, int i);
|
|
void removed(std::shared_ptr<Player> player);
|
|
virtual bool stillValid(std::shared_ptr<Player> player);
|
|
virtual std::shared_ptr<ItemInstance> quickMoveStack(
|
|
std::shared_ptr<Player> player, int slotIndex);
|
|
}; |