4jcraft/Minecraft.World/Blocks/PistonMovingTileEntity.h
2026-03-21 15:52:50 -05:00

47 lines
2 KiB
C++

#pragma once
#include "BaseEntityTile.h"
class PistonPieceEntity;
class PistonMovingPiece : public BaseEntityTile {
public:
PistonMovingPiece(int id);
protected:
virtual std::shared_ptr<TileEntity> newTileEntity(Level* level);
public:
virtual void onPlace(Level* level, int x, int y, int z);
virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
virtual bool mayPlace(Level* level, int x, int y, int z);
virtual bool mayPlace(Level* level, int x, int y, int z, int face);
virtual int getRenderShape();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param;
virtual int getResource(int data, Random* random, int playerBonusLevel);
virtual void spawnResources(Level* level, int x, int y, int z, int data,
float odds, int playerBonus);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
static std::shared_ptr<TileEntity> newMovingPieceEntity(
int block, int data, int facing, bool extending, bool isSourcePiston);
virtual AABB* getAABB(Level* level, int x, int y, int z);
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // 4J added forceData, forceEntity param
AABB* getAABB(Level* level, int x, int y, int z, int tile, float progress,
int facing);
private:
std::shared_ptr<PistonPieceEntity> getEntity(LevelSource* level, int x,
int y, int z);
public:
virtual int cloneTileId(Level* level, int x, int y, int z);
void registerIcons(IconRegister* iconRegister);
};