4jcraft/Minecraft.World/Blocks/LeverTile.h
2026-03-21 15:52:50 -05:00

46 lines
1.9 KiB
C++

#pragma once
#include "Tile.h"
class LeverTile : public Tile {
friend class Tile;
protected:
LeverTile(int id);
public:
virtual AABB* getAABB(Level* level, int x, int y, int z);
virtual bool blocksLight();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
virtual int getRenderShape();
virtual bool mayPlace(Level* level, int x, int y, int z, int face);
virtual bool mayPlace(Level* level, int x, int y, int z);
virtual int getPlacedOnFaceDataValue(Level* level, int x, int y, int z,
int face, float clickX, float clickY,
float clickZ, int itemValue);
virtual void setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance);
static int getLeverFacing(int facing);
virtual void neighborChanged(Level* level, int x, int y, int z, int type);
private:
virtual bool checkCanSurvive(Level* level, int x, int y, int z);
public:
virtual void updateShape(
LevelSource* level, int x, int y, int z, int forceData = -1,
std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
TileEntity>()); // 4J added forceData, forceEntity param
virtual bool TestUse();
virtual bool use(Level* level, int x, int y, int z,
std::shared_ptr<Player> player, int clickedFace,
float clickX, float clickY, float clickZ,
bool soundOnly = false); // 4J added soundOnly param
virtual void onRemove(Level* level, int x, int y, int z, int id, int data);
virtual int getSignal(LevelSource* level, int x, int y, int z, int dir);
virtual int getDirectSignal(LevelSource* level, int x, int y, int z,
int dir);
virtual bool isSignalSource();
};