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36 lines
1.6 KiB
C++
36 lines
1.6 KiB
C++
#pragma once
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#include "DirectionalTile.h"
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class FenceGateTile : public DirectionalTile {
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private:
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static const int OPEN_BIT = 4;
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public:
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FenceGateTile(int id);
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Icon* getTexture(int face, int data);
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virtual bool mayPlace(Level* level, int x, int y, int z);
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virtual AABB* getAABB(Level* level, int x, int y, int z);
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virtual void updateShape(
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LevelSource* level, int x, int y, int z, int forceData = -1,
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std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<
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TileEntity>()); // 4J added forceData, forceEntity param // Brought
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// forward from 1.2.3
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virtual bool blocksLight();
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virtual bool isSolidRender(bool isServerLevel = false);
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virtual bool isCubeShaped();
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virtual bool isPathfindable(LevelSource* level, int x, int y, int z);
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virtual bool shouldRenderFace(LevelSource* level, int x, int y, int z,
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int face);
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virtual int getRenderShape();
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virtual void setPlacedBy(Level* level, int x, int y, int z,
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std::shared_ptr<LivingEntity> by,
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std::shared_ptr<ItemInstance> itemInstance);
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virtual bool use(Level* level, int x, int y, int z,
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std::shared_ptr<Player> player, int clickedFace,
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float clickX, float clickY, float clickZ,
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bool soundOnly = false); // 4J added soundOnly param
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virtual void neighborChanged(Level* level, int x, int y, int z, int type);
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static bool isOpen(int data);
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void registerIcons(IconRegister* iconRegister);
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};
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