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52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
#pragma once
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#include "../../Common/Leaderboards/LeaderboardManager.h"
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class LinuxLeaderboardManager : public LeaderboardManager {
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public:
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virtual void Tick() {}
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// Open a session
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virtual bool OpenSession() { return true; }
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// Close a session
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virtual void CloseSession() {}
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// Delete a session
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virtual void DeleteSession() {}
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// Write the given stats
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// This is called synchronously and will not free any memory allocated for
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// views when it is done
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virtual bool WriteStats(unsigned int viewCount, ViewIn views) {
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return false;
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}
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virtual bool ReadStats_Friends(LeaderboardReadListener* callback,
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int difficulty, EStatsType type,
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PlayerUID myUID) {
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return false;
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}
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virtual bool ReadStats_MyScore(LeaderboardReadListener* callback,
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int difficulty, EStatsType type,
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PlayerUID myUID, unsigned int readCount) {
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return false;
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}
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virtual bool ReadStats_TopRank(LeaderboardReadListener* callback,
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int difficulty, EStatsType type,
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unsigned int startIndex,
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unsigned int readCount) {
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return false;
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}
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// Perform a flush of the stats
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virtual void FlushStats() {}
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// Cancel the current operation
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virtual void CancelOperation() {}
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// Is the leaderboard manager idle.
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virtual bool isIdle() { return true; }
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};
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