4jcraft/Minecraft.Client/Platform/Common/XUI/XUI_InGameInfo.h
2026-03-22 12:40:22 -05:00

97 lines
3.4 KiB
C++

#pragma once
// using namespace std;
#include <cstdint>
#include "../media/xuiscene_ingameinfo.h"
#include "XUI_CustomMessages.h"
class INetworkPlayer;
#define INGAME_INFO_TOOLTIP_TIMER 1000
#define VOICE_ICON_DATA_ID 0
#define MAP_ICON_DATA_ID 1
#define OPS_ICON_DATA_ID 2
class CScene_InGameInfo : public CXuiSceneImpl {
protected:
// Control and Element wrapper objects.
CXuiList playersList;
CXuiControl m_gameOptionsButton;
CXuiControl m_title;
// Message map. Here we tie messages to message handlers.
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT(OnInit)
XUI_ON_XM_DESTROY(OnDestroy)
XUI_ON_XM_NOTIFY_SELCHANGED(OnNotifySelChanged)
XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx)
XUI_ON_XM_KEYDOWN(OnKeyDown)
XUI_ON_XM_TIMER(OnTimer)
XUI_ON_XM_TRANSITION_START(OnTransitionStart)
XUI_ON_XM_TRANSITION_END(OnTransitionEnd)
XUI_ON_XM_NOTIFY_SET_FOCUS(OnNotifySetFocus)
XUI_ON_XM_GET_SOURCE_TEXT(OnGetSourceDataText)
XUI_ON_XM_GET_SOURCE_IMAGE(OnGetSourceDataImage)
XUI_ON_XM_GET_ITEMCOUNT_ALL(OnGetItemCountAll)
XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(OnCustomMessage_Splitscreenplayer)
XUI_END_MSG_MAP()
// Control mapping to objects
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_GamePlayers, playersList)
MAP_CONTROL(IDC_GameOptionsButton, m_gameOptionsButton)
MAP_CONTROL(IDC_Title, m_title)
END_CONTROL_MAP()
HRESULT OnInit(XUIMessageInit* pInitData, BOOL& bHandled);
HRESULT OnDestroy();
HRESULT OnNotifySelChanged(HXUIOBJ hObjSource,
XUINotifySelChanged* pNotifySelChangedData,
BOOL& bHandled);
HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed,
XUINotifyPress* pNotifyPressData, BOOL& rfHandled);
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
HRESULT OnTimer(XUIMessageTimer* pData, BOOL& rfHandled);
HRESULT OnTransitionStart(XUIMessageTransition* pTransition,
BOOL& bHandled);
HRESULT OnTransitionEnd(XUIMessageTransition* pTransition, BOOL& bHandled);
HRESULT OnNotifySetFocus(HXUIOBJ hObjSource,
XUINotifyFocus* pNotifyFocusData, BOOL& bHandled);
HRESULT OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled);
HRESULT OnGetSourceDataText(XUIMessageGetSourceText* pGetSourceTextData,
BOOL& bHandled);
HRESULT OnGetSourceDataImage(XUIMessageGetSourceImage* pGetSourceImageData,
BOOL& bHandled);
HRESULT OnGetItemCountAll(XUIMessageGetItemCount* pGetItemCountData,
BOOL& bHandled);
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS(CScene_InGameInfo, L"CScene_InGameInfo",
XUI_CLASS_SCENE)
static void OnPlayerChanged(void* callbackParam, INetworkPlayer* pPlayer,
bool leaving);
private:
bool m_isHostPlayer;
int m_iPad;
D3DXVECTOR3 m_OriginalPosition;
int m_playersCount;
std::uint8_t
m_players[MINECRAFT_NET_MAX_PLAYERS]; // An array of QNet small-id's
bool m_bIgnoreKeyPresses;
void updateTooltips();
public:
static int KickPlayerReturned(void* pParam, int iPad,
C4JStorage::EMessageResult result);
};