4jcraft/Minecraft.Client/Platform/Common/XUI/XUI_ConnectingProgress.h
2026-03-22 12:40:22 -05:00

60 lines
2.1 KiB
C++

#pragma once
#include "../media/xuiscene_connectingprogress.h"
class CScene_ConnectingProgress : public CXuiSceneImpl {
private:
int m_iPad;
bool m_runFailTimer;
int m_timerTime;
bool m_showTooltips;
protected:
// Control and Element wrapper objects.
CXuiControl m_title, m_status, m_buttonConfirm;
// Message map. Here we tie messages to message handlers.
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT(OnInit)
XUI_ON_XM_DESTROY(OnDestroy)
XUI_ON_XM_NOTIFY_SELCHANGED(OnNotifySelChanged)
XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx)
XUI_ON_XM_KEYDOWN(OnKeyDown)
XUI_ON_XM_GET_SOURCE_TEXT(OnGetSourceDataText)
XUI_ON_XM_TRANSITION_START(OnTransitionStart)
XUI_ON_XM_TRANSITION_END(OnTransitionEnd)
XUI_ON_XM_TIMER(OnTimer)
XUI_END_MSG_MAP()
// Control mapping to objects
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_Title, m_title)
MAP_CONTROL(IDC_Status, m_status)
MAP_CONTROL(IDC_ButtonConfirm, m_buttonConfirm)
END_CONTROL_MAP()
HRESULT OnInit(XUIMessageInit* pInitData, BOOL& bHandled);
HRESULT OnDestroy();
HRESULT OnNotifySelChanged(HXUIOBJ hObjSource,
XUINotifySelChanged* pNotifySelChangedData,
BOOL& bHandled);
HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed,
XUINotifyPress* pNotifyPressData, BOOL& rfHandled);
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
HRESULT OnGetSourceDataText(XUIMessageGetSourceText* pGetSourceTextData,
BOOL& bHandled);
HRESULT OnTransitionStart(XUIMessageTransition* pTransition,
BOOL& bHandled);
HRESULT OnTransitionEnd(XUIMessageTransition* pTransition, BOOL& bHandled);
HRESULT OnTimer(XUIMessageTimer* pTimer, BOOL& bHandled);
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS(CScene_ConnectingProgress, L"CScene_ConnectingProgress",
XUI_CLASS_SCENE)
private:
bool m_threadCompleted;
D3DXVECTOR3 m_OriginalPosition;
};