4jcraft/Minecraft.Client/Platform/Common/UI/UIScene_Timer.h

29 lines
737 B
C++

#pragma once
#include "UIScene.h"
class UIScene_Timer : public UIScene {
private:
UIControl m_controlBackground;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT(m_controlBackground, "Background")
UI_END_MAP_ELEMENTS_AND_NAMES()
public:
using UIScene::reloadMovie;
UIScene_Timer(int iPad, void* initData, UILayer* parentLayer);
virtual EUIScene getSceneType() { return eUIScene_Timer; }
// Returns true if lower scenes in this scenes layer, or in any layer below
// this scenes layers should be hidden
virtual bool hidesLowerScenes() { return true; }
virtual void reloadMovie(bool force);
virtual bool needsReloaded();
protected:
virtual std::wstring getMoviePath();
};