4jcraft/targets/resources/XboxMedia/Media/xuiscene_base.h

178 lines
6.7 KiB
C

#pragma once
#define IDC_BottomLeftAnchorPoint "BottomLeftAnchorPoint"
#define IDC_TopLeftAnchorPoint "TopLeftAnchorPoint"
#define IDC_XuiDarkOverlay "XuiDarkOverlay"
#define IDC_Background "Background"
#define IDC_Logo "Logo"
#define IDC_XuiSceneHudRoot "XuiSceneHudRoot"
#define IDC_XuiSceneChatRoot "XuiSceneChatRoot"
#define IDC_XuiSceneContainer "XuiSceneContainer"
#define IDC_LStick "LStick"
#define IDC_LBButton "LBButton"
#define IDC_RBButton "RBButton"
#define IDC_RTrigger "RTrigger"
#define IDC_LTrigger "LTrigger"
#define IDC_YButton "YButton"
#define IDC_XButton "XButton"
#define IDC_BButton "BButton"
#define IDC_AButton "AButton"
#define IDC_Tooltips "Tooltips"
#define IDC_LStick "LStick"
#define IDC_LBButton "LBButton"
#define IDC_RBButton "RBButton"
#define IDC_RTrigger "RTrigger"
#define IDC_LTrigger "LTrigger"
#define IDC_YButton "YButton"
#define IDC_XButton "XButton"
#define IDC_BButton "BButton"
#define IDC_AButton "AButton"
#define IDC_TooltipsSmall "TooltipsSmall"
#define IDC_SelectedItem "SelectedItem"
#define IDC_SelectedItemSmall "SelectedItemSmall"
#define IDC_TitleText "TitleText"
#define IDC_ProgressBar1 "ProgressBar1"
#define IDC_ProgressBar2 "ProgressBar2"
#define IDC_ProgressBar3 "ProgressBar3"
#define IDC_ProgressBar1_small "ProgressBar1_small"
#define IDC_ProgressBar2_small "ProgressBar2_small"
#define IDC_ProgressBar3_small "ProgressBar3_small"
#define IDC_BossHealth "BossHealth"
#define IDC_XuiSceneTutorialContainer "XuiSceneTutorialContainer"
#define IDC_XuiGamertag "XuiGamertag"
#define IDC_BasePlayer3 "BasePlayer3"
#define IDC_BottomLeftAnchorPoint "BottomLeftAnchorPoint"
#define IDC_TopLeftAnchorPoint "TopLeftAnchorPoint"
#define IDC_XuiDarkOverlay "XuiDarkOverlay"
#define IDC_Background "Background"
#define IDC_Logo "Logo"
#define IDC_XuiSceneHudRoot "XuiSceneHudRoot"
#define IDC_XuiSceneChatRoot "XuiSceneChatRoot"
#define IDC_XuiSceneContainer "XuiSceneContainer"
#define IDC_LStick "LStick"
#define IDC_LBButton "LBButton"
#define IDC_RBButton "RBButton"
#define IDC_RTrigger "RTrigger"
#define IDC_LTrigger "LTrigger"
#define IDC_YButton "YButton"
#define IDC_XButton "XButton"
#define IDC_BButton "BButton"
#define IDC_AButton "AButton"
#define IDC_Tooltips "Tooltips"
#define IDC_LStick "LStick"
#define IDC_LBButton "LBButton"
#define IDC_RBButton "RBButton"
#define IDC_RTrigger "RTrigger"
#define IDC_LTrigger "LTrigger"
#define IDC_YButton "YButton"
#define IDC_XButton "XButton"
#define IDC_BButton "BButton"
#define IDC_AButton "AButton"
#define IDC_TooltipsSmall "TooltipsSmall"
#define IDC_SelectedItem "SelectedItem"
#define IDC_SelectedItemSmall "SelectedItemSmall"
#define IDC_TitleText "TitleText"
#define IDC_ProgressBar1 "ProgressBar1"
#define IDC_ProgressBar2 "ProgressBar2"
#define IDC_ProgressBar3 "ProgressBar3"
#define IDC_ProgressBar1_small "ProgressBar1_small"
#define IDC_ProgressBar2_small "ProgressBar2_small"
#define IDC_ProgressBar3_small "ProgressBar3_small"
#define IDC_BossHealth "BossHealth"
#define IDC_XuiSceneTutorialContainer "XuiSceneTutorialContainer"
#define IDC_XuiGamertag "XuiGamertag"
#define IDC_BasePlayer2 "BasePlayer2"
#define IDC_BottomLeftAnchorPoint "BottomLeftAnchorPoint"
#define IDC_TopLeftAnchorPoint "TopLeftAnchorPoint"
#define IDC_XuiDarkOverlay "XuiDarkOverlay"
#define IDC_Background "Background"
#define IDC_Logo "Logo"
#define IDC_XuiSceneHudRoot "XuiSceneHudRoot"
#define IDC_XuiSceneChatRoot "XuiSceneChatRoot"
#define IDC_XuiSceneContainer "XuiSceneContainer"
#define IDC_LStick "LStick"
#define IDC_LBButton "LBButton"
#define IDC_RBButton "RBButton"
#define IDC_RTrigger "RTrigger"
#define IDC_LTrigger "LTrigger"
#define IDC_YButton "YButton"
#define IDC_XButton "XButton"
#define IDC_BButton "BButton"
#define IDC_AButton "AButton"
#define IDC_Tooltips "Tooltips"
#define IDC_LStick "LStick"
#define IDC_LBButton "LBButton"
#define IDC_RBButton "RBButton"
#define IDC_RTrigger "RTrigger"
#define IDC_LTrigger "LTrigger"
#define IDC_YButton "YButton"
#define IDC_XButton "XButton"
#define IDC_BButton "BButton"
#define IDC_AButton "AButton"
#define IDC_TooltipsSmall "TooltipsSmall"
#define IDC_SelectedItem "SelectedItem"
#define IDC_SelectedItemSmall "SelectedItemSmall"
#define IDC_TitleText "TitleText"
#define IDC_ProgressBar1 "ProgressBar1"
#define IDC_ProgressBar2 "ProgressBar2"
#define IDC_ProgressBar3 "ProgressBar3"
#define IDC_ProgressBar1_small "ProgressBar1_small"
#define IDC_ProgressBar2_small "ProgressBar2_small"
#define IDC_ProgressBar3_small "ProgressBar3_small"
#define IDC_BossHealth "BossHealth"
#define IDC_XuiSceneTutorialContainer "XuiSceneTutorialContainer"
#define IDC_XuiGamertag "XuiGamertag"
#define IDC_BasePlayer1 "BasePlayer1"
#define IDC_BottomLeftAnchorPoint "BottomLeftAnchorPoint"
#define IDC_TopLeftAnchorPoint "TopLeftAnchorPoint"
#define IDC_XuiDarkOverlay "XuiDarkOverlay"
#define IDC_Background "Background"
#define IDC_Logo "Logo"
#define IDC_XuiSceneHudRoot "XuiSceneHudRoot"
#define IDC_XuiSceneChatRoot "XuiSceneChatRoot"
#define IDC_XuiSceneContainer "XuiSceneContainer"
#define IDC_LStick "LStick"
#define IDC_LBButton "LBButton"
#define IDC_RBButton "RBButton"
#define IDC_RTrigger "RTrigger"
#define IDC_LTrigger "LTrigger"
#define IDC_YButton "YButton"
#define IDC_XButton "XButton"
#define IDC_BButton "BButton"
#define IDC_AButton "AButton"
#define IDC_Tooltips "Tooltips"
#define IDC_LStick "LStick"
#define IDC_LBButton "LBButton"
#define IDC_RBButton "RBButton"
#define IDC_RTrigger "RTrigger"
#define IDC_LTrigger "LTrigger"
#define IDC_YButton "YButton"
#define IDC_XButton "XButton"
#define IDC_BButton "BButton"
#define IDC_AButton "AButton"
#define IDC_TooltipsSmall "TooltipsSmall"
#define IDC_SelectedItem "SelectedItem"
#define IDC_SelectedItemSmall "SelectedItemSmall"
#define IDC_TitleText "TitleText"
#define IDC_ProgressBar1 "ProgressBar1"
#define IDC_ProgressBar2 "ProgressBar2"
#define IDC_ProgressBar3 "ProgressBar3"
#define IDC_ProgressBar1_small "ProgressBar1_small"
#define IDC_ProgressBar2_small "ProgressBar2_small"
#define IDC_ProgressBar3_small "ProgressBar3_small"
#define IDC_BossHealth "BossHealth"
#define IDC_XuiSceneTutorialContainer "XuiSceneTutorialContainer"
#define IDC_XuiGamertag "XuiGamertag"
#define IDC_BasePlayer0 "BasePlayer0"
#define IDC_XuiPressStartMessage "XuiPressStartMessage"
#define IDC_XuiSceneDebugContainer "XuiSceneDebugContainer"
#define IDC_XuiSavingIcon "XuiSavingIcon"
#define IDC_XuiTrialTimer "XuiTrialTimer"
#define IDC_SafeArea "SafeArea"
#define IDC_XuiSoundXACTBack "XuiSoundXACTBack"
#define IDC_XuiSoundXACTCraft "XuiSoundXACTCraft"
#define IDC_XuiSoundXACTCraftFail "XuiSoundXACTCraftFail"
#define IDC_XuiSoundXACTFocus "XuiSoundXACTFocus"
#define IDC_XuiSoundXACTPress "XuiSoundXACTPress"
#define IDC_XuiSoundXACTScroll "XuiSoundXACTScroll"
#define IDC_XuiBaseScene "XuiBaseScene"