#pragma once #define IDC_BottomLeftAnchorPoint "BottomLeftAnchorPoint" #define IDC_TopLeftAnchorPoint "TopLeftAnchorPoint" #define IDC_XuiDarkOverlay "XuiDarkOverlay" #define IDC_Background "Background" #define IDC_Logo "Logo" #define IDC_XuiSceneHudRoot "XuiSceneHudRoot" #define IDC_XuiSceneChatRoot "XuiSceneChatRoot" #define IDC_XuiSceneContainer "XuiSceneContainer" #define IDC_LStick "LStick" #define IDC_LBButton "LBButton" #define IDC_RBButton "RBButton" #define IDC_RTrigger "RTrigger" #define IDC_LTrigger "LTrigger" #define IDC_YButton "YButton" #define IDC_XButton "XButton" #define IDC_BButton "BButton" #define IDC_AButton "AButton" #define IDC_Tooltips "Tooltips" #define IDC_LStick "LStick" #define IDC_LBButton "LBButton" #define IDC_RBButton "RBButton" #define IDC_RTrigger "RTrigger" #define IDC_LTrigger "LTrigger" #define IDC_YButton "YButton" #define IDC_XButton "XButton" #define IDC_BButton "BButton" #define IDC_AButton "AButton" #define IDC_TooltipsSmall "TooltipsSmall" #define IDC_SelectedItem "SelectedItem" #define IDC_SelectedItemSmall "SelectedItemSmall" #define IDC_TitleText "TitleText" #define IDC_ProgressBar1 "ProgressBar1" #define IDC_ProgressBar2 "ProgressBar2" #define IDC_ProgressBar3 "ProgressBar3" #define IDC_ProgressBar1_small "ProgressBar1_small" #define IDC_ProgressBar2_small "ProgressBar2_small" #define IDC_ProgressBar3_small "ProgressBar3_small" #define IDC_BossHealth "BossHealth" #define IDC_XuiSceneTutorialContainer "XuiSceneTutorialContainer" #define IDC_XuiGamertag "XuiGamertag" #define IDC_BasePlayer3 "BasePlayer3" #define IDC_BottomLeftAnchorPoint "BottomLeftAnchorPoint" #define IDC_TopLeftAnchorPoint "TopLeftAnchorPoint" #define IDC_XuiDarkOverlay "XuiDarkOverlay" #define IDC_Background "Background" #define IDC_Logo "Logo" #define IDC_XuiSceneHudRoot "XuiSceneHudRoot" #define IDC_XuiSceneChatRoot "XuiSceneChatRoot" #define IDC_XuiSceneContainer "XuiSceneContainer" #define IDC_LStick "LStick" #define IDC_LBButton "LBButton" #define IDC_RBButton "RBButton" #define IDC_RTrigger "RTrigger" #define IDC_LTrigger "LTrigger" #define IDC_YButton "YButton" #define IDC_XButton "XButton" #define IDC_BButton "BButton" #define IDC_AButton "AButton" #define IDC_Tooltips "Tooltips" #define IDC_LStick "LStick" #define IDC_LBButton "LBButton" #define IDC_RBButton "RBButton" #define IDC_RTrigger "RTrigger" #define IDC_LTrigger "LTrigger" #define IDC_YButton "YButton" #define IDC_XButton "XButton" #define IDC_BButton "BButton" #define IDC_AButton "AButton" #define IDC_TooltipsSmall "TooltipsSmall" #define IDC_SelectedItem "SelectedItem" #define IDC_SelectedItemSmall "SelectedItemSmall" #define IDC_TitleText "TitleText" #define IDC_ProgressBar1 "ProgressBar1" #define IDC_ProgressBar2 "ProgressBar2" #define IDC_ProgressBar3 "ProgressBar3" #define IDC_ProgressBar1_small "ProgressBar1_small" #define IDC_ProgressBar2_small "ProgressBar2_small" #define IDC_ProgressBar3_small "ProgressBar3_small" #define IDC_BossHealth "BossHealth" #define IDC_XuiSceneTutorialContainer "XuiSceneTutorialContainer" #define IDC_XuiGamertag "XuiGamertag" #define IDC_BasePlayer2 "BasePlayer2" #define IDC_BottomLeftAnchorPoint "BottomLeftAnchorPoint" #define IDC_TopLeftAnchorPoint "TopLeftAnchorPoint" #define IDC_XuiDarkOverlay "XuiDarkOverlay" #define IDC_Background "Background" #define IDC_Logo "Logo" #define IDC_XuiSceneHudRoot "XuiSceneHudRoot" #define IDC_XuiSceneChatRoot "XuiSceneChatRoot" #define IDC_XuiSceneContainer "XuiSceneContainer" #define IDC_LStick "LStick" #define IDC_LBButton "LBButton" #define IDC_RBButton "RBButton" #define IDC_RTrigger "RTrigger" #define IDC_LTrigger "LTrigger" #define IDC_YButton "YButton" #define IDC_XButton "XButton" #define IDC_BButton "BButton" #define IDC_AButton "AButton" #define IDC_Tooltips "Tooltips" #define IDC_LStick "LStick" #define IDC_LBButton "LBButton" #define IDC_RBButton "RBButton" #define IDC_RTrigger "RTrigger" #define IDC_LTrigger "LTrigger" #define IDC_YButton "YButton" #define IDC_XButton "XButton" #define IDC_BButton "BButton" #define IDC_AButton "AButton" #define IDC_TooltipsSmall "TooltipsSmall" #define IDC_SelectedItem "SelectedItem" #define IDC_SelectedItemSmall "SelectedItemSmall" #define IDC_TitleText "TitleText" #define IDC_ProgressBar1 "ProgressBar1" #define IDC_ProgressBar2 "ProgressBar2" #define IDC_ProgressBar3 "ProgressBar3" #define IDC_ProgressBar1_small "ProgressBar1_small" #define IDC_ProgressBar2_small "ProgressBar2_small" #define IDC_ProgressBar3_small "ProgressBar3_small" #define IDC_BossHealth "BossHealth" #define IDC_XuiSceneTutorialContainer "XuiSceneTutorialContainer" #define IDC_XuiGamertag "XuiGamertag" #define IDC_BasePlayer1 "BasePlayer1" #define IDC_BottomLeftAnchorPoint "BottomLeftAnchorPoint" #define IDC_TopLeftAnchorPoint "TopLeftAnchorPoint" #define IDC_XuiDarkOverlay "XuiDarkOverlay" #define IDC_Background "Background" #define IDC_Logo "Logo" #define IDC_XuiSceneHudRoot "XuiSceneHudRoot" #define IDC_XuiSceneChatRoot "XuiSceneChatRoot" #define IDC_XuiSceneContainer "XuiSceneContainer" #define IDC_LStick "LStick" #define IDC_LBButton "LBButton" #define IDC_RBButton "RBButton" #define IDC_RTrigger "RTrigger" #define IDC_LTrigger "LTrigger" #define IDC_YButton "YButton" #define IDC_XButton "XButton" #define IDC_BButton "BButton" #define IDC_AButton "AButton" #define IDC_Tooltips "Tooltips" #define IDC_LStick "LStick" #define IDC_LBButton "LBButton" #define IDC_RBButton "RBButton" #define IDC_RTrigger "RTrigger" #define IDC_LTrigger "LTrigger" #define IDC_YButton "YButton" #define IDC_XButton "XButton" #define IDC_BButton "BButton" #define IDC_AButton "AButton" #define IDC_TooltipsSmall "TooltipsSmall" #define IDC_SelectedItem "SelectedItem" #define IDC_SelectedItemSmall "SelectedItemSmall" #define IDC_TitleText "TitleText" #define IDC_ProgressBar1 "ProgressBar1" #define IDC_ProgressBar2 "ProgressBar2" #define IDC_ProgressBar3 "ProgressBar3" #define IDC_ProgressBar1_small "ProgressBar1_small" #define IDC_ProgressBar2_small "ProgressBar2_small" #define IDC_ProgressBar3_small "ProgressBar3_small" #define IDC_BossHealth "BossHealth" #define IDC_XuiSceneTutorialContainer "XuiSceneTutorialContainer" #define IDC_XuiGamertag "XuiGamertag" #define IDC_BasePlayer0 "BasePlayer0" #define IDC_XuiPressStartMessage "XuiPressStartMessage" #define IDC_XuiSceneDebugContainer "XuiSceneDebugContainer" #define IDC_XuiSavingIcon "XuiSavingIcon" #define IDC_XuiTrialTimer "XuiTrialTimer" #define IDC_SafeArea "SafeArea" #define IDC_XuiSoundXACTBack "XuiSoundXACTBack" #define IDC_XuiSoundXACTCraft "XuiSoundXACTCraft" #define IDC_XuiSoundXACTCraftFail "XuiSoundXACTCraftFail" #define IDC_XuiSoundXACTFocus "XuiSoundXACTFocus" #define IDC_XuiSoundXACTPress "XuiSoundXACTPress" #define IDC_XuiSoundXACTScroll "XuiSoundXACTScroll" #define IDC_XuiBaseScene "XuiBaseScene"