4jcraft/targets/minecraft/world/level/tile/GravelTile.cpp

13 lines
422 B
C++

#include "GravelTile.h"
#include "java/Random.h"
#include "minecraft/world/item/Item.h"
#include "minecraft/world/level/tile/HeavyTile.h"
GravelTile::GravelTile(int type) : HeavyTile(type) {}
int GravelTile::getResource(int data, Random* random, int playerBonusLevel) {
if (playerBonusLevel > 3) playerBonusLevel = 3;
if (random->nextInt(10 - playerBonusLevel * 3) == 0) return Item::flint->id;
return id;
}