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24 lines
707 B
C++
24 lines
707 B
C++
#include "GlowstoneTile.h"
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#include "java/Random.h"
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#include "minecraft/util/Mth.h"
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#include "minecraft/world/item/Item.h"
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#include "minecraft/world/level/tile/Tile.h"
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class Material;
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Glowstonetile::Glowstonetile(int id, Material* material) : Tile(id, material) {}
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int Glowstonetile::getResourceCountForLootBonus(int bonusLevel,
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Random* random) {
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return Mth::clamp(
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getResourceCount(random) + random->nextInt(bonusLevel + 1), 1, 4);
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}
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int Glowstonetile::getResourceCount(Random* random) {
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return 2 + random->nextInt(3);
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}
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int Glowstonetile::getResource(int data, Random* random, int playerBonusLevel) {
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return Item::yellowDust->id;
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} |