4jcraft/targets/minecraft/world/level/tile/BookshelfTile.cpp

20 lines
634 B
C++

#include "BookshelfTile.h"
#include "minecraft/Facing.h"
#include "minecraft/world/item/Item.h"
#include "minecraft/world/level/material/Material.h"
#include "minecraft/world/level/tile/Tile.h"
BookshelfTile::BookshelfTile(int id) : Tile(id, Material::wood) {}
Icon* BookshelfTile::getTexture(int face, int data) {
if (face == Facing::UP || face == Facing::DOWN)
return Tile::wood->getTexture(face);
return Tile::getTexture(face, data);
}
int BookshelfTile::getResourceCount(Random* random) { return 3; }
int BookshelfTile::getResource(int data, Random* random, int playerBonusLevel) {
return Item::book_Id;
}