4jcraft/targets/minecraft/world/level/newbiome/layer/RiverInitLayer.cpp

29 lines
698 B
C++

#include "minecraft/world/level/newbiome/layer/RiverInitLayer.h"
#include <stdint.h>
#include <memory>
#include <vector>
#include "minecraft/world/level/newbiome/layer/Layer.h"
RiverInitLayer::RiverInitLayer(int64_t seed, std::shared_ptr<Layer> parent)
: Layer(seed) {
this->parent = parent;
}
std::vector<int> RiverInitLayer::getArea(int xo, int yo, int w, int h) {
std::vector<int> b = parent->getArea(xo, yo, w, h);
std::vector<int> result(w * h);
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++) {
initRandom(x + xo, y + yo);
result[x + y * w] = b[x + y * w] > 0 ? nextRandom(2) + 2 : 0;
}
}
return result;
}