mirror of
https://github.com/4jcraft/4jcraft.git
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233 lines
8.6 KiB
C++
233 lines
8.6 KiB
C++
#include "minecraft/IGameServices.h"
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#include "minecraft/util/Log.h"
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#include "TileItem.h"
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#include <string>
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#include "app/common/Console_Debug_enum.h"
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#include "app/linux/LinuxGame.h"
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#include "java/Class.h"
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#include "minecraft/Facing.h"
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#include "minecraft/stats/GenericStats.h"
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#include "minecraft/world/Icon.h"
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#include "minecraft/world/IconRegister.h"
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#include "minecraft/world/entity/player/Player.h"
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#include "minecraft/world/item/Item.h"
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#include "minecraft/world/item/ItemInstance.h"
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#include "minecraft/world/level/Level.h"
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#include "minecraft/world/level/material/Material.h"
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#include "minecraft/world/level/tile/Tile.h"
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#include "minecraft/world/level/tile/TopSnowTile.h"
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TileItem::TileItem(int id) : Item(id) {
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this->tileId = id + 256;
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itemIcon = nullptr;
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}
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int TileItem::getTileId() { return tileId; }
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int TileItem::getIconType() {
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if (!Tile::tiles[tileId]->getTileItemIconName().empty()) {
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return Icon::TYPE_ITEM;
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}
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return Icon::TYPE_TERRAIN;
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}
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Icon* TileItem::getIcon(int auxValue) {
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if (itemIcon != nullptr) {
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return itemIcon;
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}
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return Tile::tiles[tileId]->getTexture(Facing::UP, auxValue);
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}
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bool TileItem::useOn(std::shared_ptr<ItemInstance> instance,
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std::shared_ptr<Player> player, Level* level, int x, int y,
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int z, int face, float clickX, float clickY, float clickZ,
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bool bTestUseOnOnly) {
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// 4J-PB - Adding a test only version to allow tooltips to be displayed
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int currentTile = level->getTile(x, y, z);
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if (currentTile == Tile::topSnow_Id &&
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(level->getData(x, y, z) & TopSnowTile::HEIGHT_MASK) < 1) {
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face = Facing::UP;
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} else if (currentTile == Tile::vine_Id ||
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currentTile == Tile::tallgrass_Id ||
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currentTile == Tile::deadBush_Id) {
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} else {
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if (face == 0) y--;
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if (face == 1) y++;
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if (face == 2) z--;
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if (face == 3) z++;
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if (face == 4) x--;
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if (face == 5) x++;
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}
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if (instance->count == 0) return false;
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if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
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if (y == Level::maxBuildHeight - 1 &&
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Tile::tiles[tileId]->material->isSolid())
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return false;
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int undertile =
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level->getTile(x, y - 1, z); // For 'BodyGuard' achievement.
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if (level->mayPlace(tileId, x, y, z, false, face, player, instance)) {
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if (!bTestUseOnOnly) {
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Tile* tile = Tile::tiles[tileId];
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// 4J - Adding this from 1.6
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int itemValue = getLevelDataForAuxValue(instance->getAuxValue());
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int dataValue = Tile::tiles[tileId]->getPlacedOnFaceDataValue(
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level, x, y, z, face, clickX, clickY, clickZ, itemValue);
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if (level->setTileAndData(x, y, z, tileId, dataValue,
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Tile::UPDATE_ALL)) {
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// 4J-JEV: Snow/Iron Golems do not have owners apparently.
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int newTileId = level->getTile(x, y, z);
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if ((tileId == Tile::pumpkin_Id ||
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tileId == Tile::litPumpkin_Id) &&
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newTileId == 0) {
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eINSTANCEOF golemType;
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switch (undertile) {
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case Tile::ironBlock_Id:
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golemType = eTYPE_VILLAGERGOLEM;
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break;
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case Tile::snow_Id:
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golemType = eTYPE_SNOWMAN;
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break;
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default:
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golemType = eTYPE_NOTSET;
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break;
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}
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if (golemType != eTYPE_NOTSET) {
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player->awardStat(
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GenericStats::craftedEntity(golemType),
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GenericStats::param_craftedEntity(golemType));
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}
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}
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// 4J-JEV: Hook for durango 'BlockPlaced' event.
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player->awardStat(GenericStats::blocksPlaced(tileId),
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GenericStats::param_blocksPlaced(
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tileId, instance->getAuxValue(), 1));
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// 4J - Original comment
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// ok this may look stupid, but neighbor updates can cause the
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// placed block to become something else before these methods
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// are called
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if (level->getTile(x, y, z) == tileId) {
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Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player,
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instance);
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Tile::tiles[tileId]->finalizePlacement(level, x, y, z,
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dataValue);
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}
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// 4J-PB - Java 1.4 change - getStepSound replaced with
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// getPlaceSound
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// level->playSound(x + 0.5f, y + 0.5f, z + 0.5f,
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// tile->soundType->getStepSound(),
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// (tile->soundType->getVolume() + 1) / 2,
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// tile->soundType->getPitch() * 0.8f);
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#ifdef _DEBUG
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int iPlaceSound = tile->soundType->getPlaceSound();
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int iStepSound = tile->soundType->getStepSound();
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// char szPlaceSoundName[256];
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// char szStepSoundName[256];
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// Minecraft *pMinecraft =
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// Minecraft::GetInstance();
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//
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// if(iPlaceSound==-1)
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// {
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// strcpy(szPlaceSoundName,"nullptr");
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// }
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// else
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// {
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// pMinecraft->soundEngine->GetSoundName(szPlaceSoundName,iPlaceSound);
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// }
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// if(iStepSound==-1)
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// {
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// strcpy(szStepSoundName,"nullptr");
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// }
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// else
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// {
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// pMinecraft->soundEngine->GetSoundName(szStepSoundName,iStepSound);
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// }
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// Log::info("Place Sound - %s, Step Sound -
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// %s\n",szPlaceSoundName,szStepSoundName);
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Log::info("Place Sound - %d, Step Sound - %d\n",
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iPlaceSound, iStepSound);
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#endif
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level->playSound(x + 0.5f, y + 0.5f, z + 0.5f,
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tile->soundType->getPlaceSound(),
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(tile->soundType->getVolume() + 1) / 2,
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tile->soundType->getPitch() * 0.8f);
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#ifndef _FINAL_BUILD
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// 4J-PB - If we have the debug option on, don't reduce the
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// number of this item
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if (!(gameServices().debugSettingsOn() &&
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gameServices().debugGetMask() &
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(1L << eDebugSetting_CraftAnything)))
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#endif
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{
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instance->count--;
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}
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}
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}
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return true;
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}
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return false;
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}
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bool TileItem::mayPlace(Level* level, int x, int y, int z, int face,
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std::shared_ptr<Player> player,
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std::shared_ptr<ItemInstance> item) {
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int currentTile = level->getTile(x, y, z);
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if (currentTile == Tile::topSnow_Id) {
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face = Facing::UP;
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} else if (currentTile != Tile::vine_Id &&
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currentTile != Tile::tallgrass_Id &&
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currentTile != Tile::deadBush_Id) {
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if (face == 0) y--;
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if (face == 1) y++;
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if (face == 2) z--;
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if (face == 3) z++;
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if (face == 4) x--;
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if (face == 5) x++;
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}
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return level->mayPlace(getTileId(), x, y, z, false, face, nullptr, item);
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}
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// 4J Added to colourise some tile types in the hint popups
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int TileItem::getColor(int itemAuxValue, int spriteLayer) {
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return Tile::tiles[tileId]->getColor();
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}
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unsigned int TileItem::getDescriptionId(
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std::shared_ptr<ItemInstance> instance) {
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return Tile::tiles[tileId]->getDescriptionId();
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}
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unsigned int TileItem::getDescriptionId(int iData /*= -1*/) {
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return Tile::tiles[tileId]->getDescriptionId(iData);
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}
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unsigned int TileItem::getUseDescriptionId(
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std::shared_ptr<ItemInstance> instance) {
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return Tile::tiles[tileId]->getUseDescriptionId();
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}
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unsigned int TileItem::getUseDescriptionId() {
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return Tile::tiles[tileId]->getUseDescriptionId();
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}
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void TileItem::registerIcons(IconRegister* iconRegister) {
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std::string iconName = Tile::tiles[tileId]->getTileItemIconName();
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if (!iconName.empty()) {
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itemIcon = iconRegister->registerIcon(iconName);
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}
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}
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