#include "minecraft/IGameServices.h" #include "minecraft/util/Log.h" #include "TileItem.h" #include #include "app/common/Console_Debug_enum.h" #include "app/linux/LinuxGame.h" #include "java/Class.h" #include "minecraft/Facing.h" #include "minecraft/stats/GenericStats.h" #include "minecraft/world/Icon.h" #include "minecraft/world/IconRegister.h" #include "minecraft/world/entity/player/Player.h" #include "minecraft/world/item/Item.h" #include "minecraft/world/item/ItemInstance.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/material/Material.h" #include "minecraft/world/level/tile/Tile.h" #include "minecraft/world/level/tile/TopSnowTile.h" TileItem::TileItem(int id) : Item(id) { this->tileId = id + 256; itemIcon = nullptr; } int TileItem::getTileId() { return tileId; } int TileItem::getIconType() { if (!Tile::tiles[tileId]->getTileItemIconName().empty()) { return Icon::TYPE_ITEM; } return Icon::TYPE_TERRAIN; } Icon* TileItem::getIcon(int auxValue) { if (itemIcon != nullptr) { return itemIcon; } return Tile::tiles[tileId]->getTexture(Facing::UP, auxValue); } bool TileItem::useOn(std::shared_ptr instance, std::shared_ptr player, Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) { // 4J-PB - Adding a test only version to allow tooltips to be displayed int currentTile = level->getTile(x, y, z); if (currentTile == Tile::topSnow_Id && (level->getData(x, y, z) & TopSnowTile::HEIGHT_MASK) < 1) { face = Facing::UP; } else if (currentTile == Tile::vine_Id || currentTile == Tile::tallgrass_Id || currentTile == Tile::deadBush_Id) { } else { if (face == 0) y--; if (face == 1) y++; if (face == 2) z--; if (face == 3) z++; if (face == 4) x--; if (face == 5) x++; } if (instance->count == 0) return false; if (!player->mayUseItemAt(x, y, z, face, instance)) return false; if (y == Level::maxBuildHeight - 1 && Tile::tiles[tileId]->material->isSolid()) return false; int undertile = level->getTile(x, y - 1, z); // For 'BodyGuard' achievement. if (level->mayPlace(tileId, x, y, z, false, face, player, instance)) { if (!bTestUseOnOnly) { Tile* tile = Tile::tiles[tileId]; // 4J - Adding this from 1.6 int itemValue = getLevelDataForAuxValue(instance->getAuxValue()); int dataValue = Tile::tiles[tileId]->getPlacedOnFaceDataValue( level, x, y, z, face, clickX, clickY, clickZ, itemValue); if (level->setTileAndData(x, y, z, tileId, dataValue, Tile::UPDATE_ALL)) { // 4J-JEV: Snow/Iron Golems do not have owners apparently. int newTileId = level->getTile(x, y, z); if ((tileId == Tile::pumpkin_Id || tileId == Tile::litPumpkin_Id) && newTileId == 0) { eINSTANCEOF golemType; switch (undertile) { case Tile::ironBlock_Id: golemType = eTYPE_VILLAGERGOLEM; break; case Tile::snow_Id: golemType = eTYPE_SNOWMAN; break; default: golemType = eTYPE_NOTSET; break; } if (golemType != eTYPE_NOTSET) { player->awardStat( GenericStats::craftedEntity(golemType), GenericStats::param_craftedEntity(golemType)); } } // 4J-JEV: Hook for durango 'BlockPlaced' event. player->awardStat(GenericStats::blocksPlaced(tileId), GenericStats::param_blocksPlaced( tileId, instance->getAuxValue(), 1)); // 4J - Original comment // ok this may look stupid, but neighbor updates can cause the // placed block to become something else before these methods // are called if (level->getTile(x, y, z) == tileId) { Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player, instance); Tile::tiles[tileId]->finalizePlacement(level, x, y, z, dataValue); } // 4J-PB - Java 1.4 change - getStepSound replaced with // getPlaceSound // level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, // tile->soundType->getStepSound(), // (tile->soundType->getVolume() + 1) / 2, // tile->soundType->getPitch() * 0.8f); #ifdef _DEBUG int iPlaceSound = tile->soundType->getPlaceSound(); int iStepSound = tile->soundType->getStepSound(); // char szPlaceSoundName[256]; // char szStepSoundName[256]; // Minecraft *pMinecraft = // Minecraft::GetInstance(); // // if(iPlaceSound==-1) // { // strcpy(szPlaceSoundName,"nullptr"); // } // else // { // pMinecraft->soundEngine->GetSoundName(szPlaceSoundName,iPlaceSound); // } // if(iStepSound==-1) // { // strcpy(szStepSoundName,"nullptr"); // } // else // { // pMinecraft->soundEngine->GetSoundName(szStepSoundName,iStepSound); // } // Log::info("Place Sound - %s, Step Sound - // %s\n",szPlaceSoundName,szStepSoundName); Log::info("Place Sound - %d, Step Sound - %d\n", iPlaceSound, iStepSound); #endif level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, tile->soundType->getPlaceSound(), (tile->soundType->getVolume() + 1) / 2, tile->soundType->getPitch() * 0.8f); #ifndef _FINAL_BUILD // 4J-PB - If we have the debug option on, don't reduce the // number of this item if (!(gameServices().debugSettingsOn() && gameServices().debugGetMask() & (1L << eDebugSetting_CraftAnything))) #endif { instance->count--; } } } return true; } return false; } bool TileItem::mayPlace(Level* level, int x, int y, int z, int face, std::shared_ptr player, std::shared_ptr item) { int currentTile = level->getTile(x, y, z); if (currentTile == Tile::topSnow_Id) { face = Facing::UP; } else if (currentTile != Tile::vine_Id && currentTile != Tile::tallgrass_Id && currentTile != Tile::deadBush_Id) { if (face == 0) y--; if (face == 1) y++; if (face == 2) z--; if (face == 3) z++; if (face == 4) x--; if (face == 5) x++; } return level->mayPlace(getTileId(), x, y, z, false, face, nullptr, item); } // 4J Added to colourise some tile types in the hint popups int TileItem::getColor(int itemAuxValue, int spriteLayer) { return Tile::tiles[tileId]->getColor(); } unsigned int TileItem::getDescriptionId( std::shared_ptr instance) { return Tile::tiles[tileId]->getDescriptionId(); } unsigned int TileItem::getDescriptionId(int iData /*= -1*/) { return Tile::tiles[tileId]->getDescriptionId(iData); } unsigned int TileItem::getUseDescriptionId( std::shared_ptr instance) { return Tile::tiles[tileId]->getUseDescriptionId(); } unsigned int TileItem::getUseDescriptionId() { return Tile::tiles[tileId]->getUseDescriptionId(); } void TileItem::registerIcons(IconRegister* iconRegister) { std::string iconName = Tile::tiles[tileId]->getTileItemIconName(); if (!iconName.empty()) { itemIcon = iconRegister->registerIcon(iconName); } }