mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-04-25 15:53:37 +00:00
89 lines
3.6 KiB
C++
89 lines
3.6 KiB
C++
#include "minecraft/IGameServices.h"
|
|
#include "PlanterTileItem.h"
|
|
|
|
#include <memory>
|
|
|
|
#include "app/common/Console_Debug_enum.h"
|
|
#include "app/linux/LinuxGame.h"
|
|
#include "minecraft/Facing.h"
|
|
#include "minecraft/stats/GenericStats.h"
|
|
#include "minecraft/world/entity/player/Player.h"
|
|
#include "minecraft/world/item/Item.h"
|
|
#include "minecraft/world/item/ItemInstance.h"
|
|
#include "minecraft/world/level/Level.h"
|
|
#include "minecraft/world/level/tile/Tile.h"
|
|
#include "minecraft/world/level/tile/TopSnowTile.h"
|
|
|
|
TilePlanterItem::TilePlanterItem(int id, Tile* tile) : Item(id) {
|
|
this->tileId = tile->id;
|
|
}
|
|
|
|
bool TilePlanterItem::useOn(std::shared_ptr<ItemInstance> instance,
|
|
std::shared_ptr<Player> player, Level* level, int x,
|
|
int y, int z, int face, float clickX, float clickY,
|
|
float clickZ, bool bTestUseOnOnly) {
|
|
// 4J-PB - Adding a test only version to allow tooltips to be displayed
|
|
int currentTile = level->getTile(x, y, z);
|
|
if (currentTile == Tile::topSnow_Id &&
|
|
(level->getData(x, y, z) & TopSnowTile::HEIGHT_MASK) < 1) {
|
|
face = Facing::UP;
|
|
} else if (currentTile == Tile::vine_Id ||
|
|
currentTile == Tile::tallgrass_Id ||
|
|
currentTile == Tile::deadBush_Id) {
|
|
} else {
|
|
if (face == 0) y--;
|
|
if (face == 1) y++;
|
|
if (face == 2) z--;
|
|
if (face == 3) z++;
|
|
if (face == 4) x--;
|
|
if (face == 5) x++;
|
|
}
|
|
|
|
if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
|
|
if (instance->count == 0) return false;
|
|
|
|
if (level->mayPlace(tileId, x, y, z, false, face, nullptr, instance)) {
|
|
if (!bTestUseOnOnly) {
|
|
Tile* tile = Tile::tiles[tileId];
|
|
int dataValue = tile->getPlacedOnFaceDataValue(
|
|
level, x, y, z, face, clickX, clickY, clickZ, 0);
|
|
if (level->setTileAndData(x, y, z, tileId, dataValue,
|
|
Tile::UPDATE_ALL)) {
|
|
// 4J-JEV: Hook for durango 'BlockPlaced' event.
|
|
player->awardStat(GenericStats::blocksPlaced(tileId),
|
|
GenericStats::param_blocksPlaced(
|
|
tileId, instance->getAuxValue(), 1));
|
|
|
|
// 4J Original comment
|
|
// ok this may look stupid, but neighbor updates can cause the
|
|
// placed block to become something else before these methods
|
|
// are called
|
|
if (level->getTile(x, y, z) == tileId) {
|
|
Tile::tiles[tileId]->setPlacedBy(level, x, y, z, player,
|
|
instance);
|
|
Tile::tiles[tileId]->finalizePlacement(level, x, y, z,
|
|
dataValue);
|
|
}
|
|
level->playSound(x + 0.5f, y + 0.5f, z + 0.5f,
|
|
tile->soundType->getPlaceSound(),
|
|
(tile->soundType->getVolume() + 1) / 2,
|
|
tile->soundType->getPitch() * 0.8f);
|
|
// 4J-PB - If we have the debug option on, don't reduce the
|
|
// number of this item
|
|
#ifndef _FINAL_BUILD
|
|
if (!(gameServices().debugSettingsOn() &&
|
|
gameServices().debugGetMask() &
|
|
(1L << eDebugSetting_CraftAnything)))
|
|
#endif
|
|
{
|
|
instance->count--;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
// Can't place, so return false
|
|
if (bTestUseOnOnly) return false;
|
|
}
|
|
return true;
|
|
}
|