4jcraft/targets/minecraft/world/entity/animal/MushroomCow.cpp
2026-04-01 18:17:44 -05:00

95 lines
3.6 KiB
C++

#include "MushroomCow.h"
#include <memory>
#include "minecraft/core/particles/ParticleTypes.h"
#include "minecraft/util/Mth.h"
#include "minecraft/world/entity/PathfinderMob.h"
#include "minecraft/world/entity/animal/Cow.h"
#include "minecraft/world/entity/item/ItemEntity.h"
#include "minecraft/world/entity/player/Abilities.h"
#include "minecraft/world/entity/player/Inventory.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/item/Item.h"
#include "minecraft/world/item/ItemInstance.h"
#include "minecraft/world/level/Level.h"
#include "minecraft/world/level/tile/PlantTile.h"
#include "minecraft/world/level/tile/Tile.h"
#include "minecraft/world/phys/AABB.h"
MushroomCow::MushroomCow(Level* level) : Cow(level) {
// 4J Stu - This function call had to be moved here from the Entity ctor to
// ensure that the derived version of the function is called
this->defineSynchedData();
setHealth(getMaxHealth());
this->setSize(0.9f, 1.3f);
}
bool MushroomCow::mobInteract(std::shared_ptr<Player> player) {
std::shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (item != nullptr && item->id == Item::bowl_Id && getAge() >= 0) {
if (item->count == 1) {
player->inventory->setItem(
player->inventory->selected,
std::shared_ptr<ItemInstance>(
new ItemInstance(Item::mushroomStew)));
return true;
}
if (player->inventory->add(std::shared_ptr<ItemInstance>(
new ItemInstance(Item::mushroomStew))) &&
!player->abilities.instabuild) {
player->inventory->removeItem(player->inventory->selected, 1);
return true;
}
}
// 4J: Do not allow shearing if we can't create more cows
if (item != nullptr && item->id == Item::shears_Id && getAge() >= 0 &&
level->canCreateMore(eTYPE_COW, Level::eSpawnType_Breed)) {
remove();
level->addParticle(eParticleType_largeexplode, x, y + bbHeight / 2, z,
0, 0, 0);
if (!level->isClientSide) {
remove();
std::shared_ptr<Cow> cow = std::make_shared<Cow>(level);
cow->moveTo(x, y, z, yRot, xRot);
cow->setHealth(getHealth());
cow->yBodyRot = yBodyRot;
level->addEntity(cow);
for (int i = 0; i < 5; i++) {
level->addEntity(std::shared_ptr<ItemEntity>(
new ItemEntity(level, x, y + bbHeight, z,
std::shared_ptr<ItemInstance>(
new ItemInstance(Tile::mushroom_red)))));
}
return true;
}
return true;
}
return Cow::mobInteract(player);
}
// 4J - added so that mushroom cows have more of a chance of spawning, they can
// now spawn on mycelium as well as grass - seems a bit odd that they don't
// already really
bool MushroomCow::canSpawn() {
int xt = Mth::floor(x);
int yt = Mth::floor(bb.y0);
int zt = Mth::floor(z);
return (level->getTile(xt, yt - 1, zt) == Tile::grass_Id ||
level->getTile(xt, yt - 1, zt) == Tile::mycel_Id) &&
level->getDaytimeRawBrightness(xt, yt, zt) > 8 &&
PathfinderMob::canSpawn();
}
std::shared_ptr<AgableMob> MushroomCow::getBreedOffspring(
std::shared_ptr<AgableMob> target) {
// 4J - added limit to number of animals that can be bred
if (level->canCreateMore(GetType(), Level::eSpawnType_Breed)) {
return std::make_shared<MushroomCow>(level);
} else {
return nullptr;
}
}