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95 lines
3.6 KiB
C++
95 lines
3.6 KiB
C++
#include "MushroomCow.h"
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#include <memory>
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#include "minecraft/core/particles/ParticleTypes.h"
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#include "minecraft/util/Mth.h"
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#include "minecraft/world/entity/PathfinderMob.h"
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#include "minecraft/world/entity/animal/Cow.h"
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#include "minecraft/world/entity/item/ItemEntity.h"
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#include "minecraft/world/entity/player/Abilities.h"
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#include "minecraft/world/entity/player/Inventory.h"
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#include "minecraft/world/entity/player/Player.h"
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#include "minecraft/world/item/Item.h"
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#include "minecraft/world/item/ItemInstance.h"
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#include "minecraft/world/level/Level.h"
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#include "minecraft/world/level/tile/PlantTile.h"
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#include "minecraft/world/level/tile/Tile.h"
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#include "minecraft/world/phys/AABB.h"
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MushroomCow::MushroomCow(Level* level) : Cow(level) {
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// 4J Stu - This function call had to be moved here from the Entity ctor to
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// ensure that the derived version of the function is called
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this->defineSynchedData();
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setHealth(getMaxHealth());
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this->setSize(0.9f, 1.3f);
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}
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bool MushroomCow::mobInteract(std::shared_ptr<Player> player) {
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std::shared_ptr<ItemInstance> item = player->inventory->getSelected();
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if (item != nullptr && item->id == Item::bowl_Id && getAge() >= 0) {
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if (item->count == 1) {
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player->inventory->setItem(
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player->inventory->selected,
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std::shared_ptr<ItemInstance>(
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new ItemInstance(Item::mushroomStew)));
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return true;
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}
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if (player->inventory->add(std::shared_ptr<ItemInstance>(
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new ItemInstance(Item::mushroomStew))) &&
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!player->abilities.instabuild) {
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player->inventory->removeItem(player->inventory->selected, 1);
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return true;
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}
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}
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// 4J: Do not allow shearing if we can't create more cows
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if (item != nullptr && item->id == Item::shears_Id && getAge() >= 0 &&
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level->canCreateMore(eTYPE_COW, Level::eSpawnType_Breed)) {
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remove();
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level->addParticle(eParticleType_largeexplode, x, y + bbHeight / 2, z,
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0, 0, 0);
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if (!level->isClientSide) {
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remove();
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std::shared_ptr<Cow> cow = std::make_shared<Cow>(level);
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cow->moveTo(x, y, z, yRot, xRot);
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cow->setHealth(getHealth());
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cow->yBodyRot = yBodyRot;
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level->addEntity(cow);
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for (int i = 0; i < 5; i++) {
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level->addEntity(std::shared_ptr<ItemEntity>(
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new ItemEntity(level, x, y + bbHeight, z,
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std::shared_ptr<ItemInstance>(
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new ItemInstance(Tile::mushroom_red)))));
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}
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return true;
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}
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return true;
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}
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return Cow::mobInteract(player);
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}
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// 4J - added so that mushroom cows have more of a chance of spawning, they can
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// now spawn on mycelium as well as grass - seems a bit odd that they don't
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// already really
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bool MushroomCow::canSpawn() {
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int xt = Mth::floor(x);
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int yt = Mth::floor(bb.y0);
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int zt = Mth::floor(z);
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return (level->getTile(xt, yt - 1, zt) == Tile::grass_Id ||
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level->getTile(xt, yt - 1, zt) == Tile::mycel_Id) &&
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level->getDaytimeRawBrightness(xt, yt, zt) > 8 &&
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PathfinderMob::canSpawn();
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}
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std::shared_ptr<AgableMob> MushroomCow::getBreedOffspring(
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std::shared_ptr<AgableMob> target) {
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// 4J - added limit to number of animals that can be bred
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if (level->canCreateMore(GetType(), Level::eSpawnType_Breed)) {
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return std::make_shared<MushroomCow>(level);
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} else {
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return nullptr;
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}
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}
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