#include "MushroomCow.h" #include #include "minecraft/core/particles/ParticleTypes.h" #include "minecraft/util/Mth.h" #include "minecraft/world/entity/PathfinderMob.h" #include "minecraft/world/entity/animal/Cow.h" #include "minecraft/world/entity/item/ItemEntity.h" #include "minecraft/world/entity/player/Abilities.h" #include "minecraft/world/entity/player/Inventory.h" #include "minecraft/world/entity/player/Player.h" #include "minecraft/world/item/Item.h" #include "minecraft/world/item/ItemInstance.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/tile/PlantTile.h" #include "minecraft/world/level/tile/Tile.h" #include "minecraft/world/phys/AABB.h" MushroomCow::MushroomCow(Level* level) : Cow(level) { // 4J Stu - This function call had to be moved here from the Entity ctor to // ensure that the derived version of the function is called this->defineSynchedData(); setHealth(getMaxHealth()); this->setSize(0.9f, 1.3f); } bool MushroomCow::mobInteract(std::shared_ptr player) { std::shared_ptr item = player->inventory->getSelected(); if (item != nullptr && item->id == Item::bowl_Id && getAge() >= 0) { if (item->count == 1) { player->inventory->setItem( player->inventory->selected, std::shared_ptr( new ItemInstance(Item::mushroomStew))); return true; } if (player->inventory->add(std::shared_ptr( new ItemInstance(Item::mushroomStew))) && !player->abilities.instabuild) { player->inventory->removeItem(player->inventory->selected, 1); return true; } } // 4J: Do not allow shearing if we can't create more cows if (item != nullptr && item->id == Item::shears_Id && getAge() >= 0 && level->canCreateMore(eTYPE_COW, Level::eSpawnType_Breed)) { remove(); level->addParticle(eParticleType_largeexplode, x, y + bbHeight / 2, z, 0, 0, 0); if (!level->isClientSide) { remove(); std::shared_ptr cow = std::make_shared(level); cow->moveTo(x, y, z, yRot, xRot); cow->setHealth(getHealth()); cow->yBodyRot = yBodyRot; level->addEntity(cow); for (int i = 0; i < 5; i++) { level->addEntity(std::shared_ptr( new ItemEntity(level, x, y + bbHeight, z, std::shared_ptr( new ItemInstance(Tile::mushroom_red))))); } return true; } return true; } return Cow::mobInteract(player); } // 4J - added so that mushroom cows have more of a chance of spawning, they can // now spawn on mycelium as well as grass - seems a bit odd that they don't // already really bool MushroomCow::canSpawn() { int xt = Mth::floor(x); int yt = Mth::floor(bb.y0); int zt = Mth::floor(z); return (level->getTile(xt, yt - 1, zt) == Tile::grass_Id || level->getTile(xt, yt - 1, zt) == Tile::mycel_Id) && level->getDaytimeRawBrightness(xt, yt, zt) > 8 && PathfinderMob::canSpawn(); } std::shared_ptr MushroomCow::getBreedOffspring( std::shared_ptr target) { // 4J - added limit to number of animals that can be bred if (level->canCreateMore(GetType(), Level::eSpawnType_Breed)) { return std::make_shared(level); } else { return nullptr; } }