4jcraft/targets/minecraft/commands/common/GameModeCommand.h

24 lines
575 B
C++

#pragma once
#include <stdint.h>
#include <memory>
#include <string>
#include "minecraft/commands/Command.h"
#include "minecraft/commands/CommandsEnum.h"
class GameType;
class CommandSender;
class GameModeCommand : public Command {
public:
virtual EGameCommand getId();
int getPermissionLevel();
virtual void execute(std::shared_ptr<CommandSender> source,
std::vector<uint8_t>& commandData);
protected:
GameType* getModeForString(std::shared_ptr<CommandSender> source,
const std::string& name);
};