4jcraft/targets/minecraft/client/skins/TexturePack.cpp

17 lines
406 B
C++

#include "TexturePack.h"
std::string TexturePack::getPath(
bool bTitleUpdateTexture /*= false*/,
const char* pchBDPatchFileName /*= nullptr*/) {
std::string wDrive;
if (bTitleUpdateTexture) {
// Make the content package point to to the UPDATE: drive is needed
wDrive = "Common\\res\\TitleUpdate\\";
} else {
wDrive = "app/common/";
}
return wDrive;
}