4jcraft/targets/minecraft/client/renderer/tileentity/MobSpawnerRenderer.cpp
2026-04-07 15:55:45 -05:00

41 lines
1.6 KiB
C++

#include "MobSpawnerRenderer.h"
#include "platform/renderer/renderer.h"
#include "minecraft/client/renderer/entity/EntityRenderDispatcher.h"
#include "minecraft/world/entity/Entity.h"
#include "minecraft/world/level/BaseMobSpawner.h"
#include "minecraft/world/level/tile/entity/MobSpawnerTileEntity.h"
#include "minecraft/world/level/tile/entity/TileEntity.h"
void MobSpawnerRenderer::render(std::shared_ptr<TileEntity> _spawner, double x,
double y, double z, float a, bool setColor,
float alpha, bool useCompiled) {
// 4J - dynamic cast required because we aren't using templates/generics in
// our version
std::shared_ptr<MobSpawnerTileEntity> spawner =
std::dynamic_pointer_cast<MobSpawnerTileEntity>(_spawner);
render(spawner->getSpawner(), x, y, z, a);
glPopMatrix();
}
void MobSpawnerRenderer::render(BaseMobSpawner* spawner, double x, double y,
double z, float a) {
glPushMatrix();
glTranslatef((float)x + 0.5f, (float)y, (float)z + 0.5f);
std::shared_ptr<Entity> e = spawner->getDisplayEntity();
if (e != nullptr) {
e->setLevel(spawner->getLevel());
float s = 7 / 16.0f;
glTranslatef(0, 0.4f, 0);
glRotatef(
(float)(spawner->oSpin + (spawner->spin - spawner->oSpin) * a) * 10,
0, 1, 0);
glRotatef(-30, 1, 0, 0);
glTranslatef(0, -0.4f, 0);
glScalef(s, s, s);
e->moveTo(x, y, z, 0, 0);
EntityRenderDispatcher::instance->render(e, 0, 0, 0, 0, a);
}
}