4jcraft/targets/minecraft/client/renderer/entity/LavaSlimeRenderer.cpp
2026-04-07 15:55:45 -05:00

38 lines
1.3 KiB
C++

#include "LavaSlimeRenderer.h"
#include <memory>
#include "platform/renderer/renderer.h"
#include "minecraft/client/model/LavaSlimeModel.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/renderer/entity/MobRenderer.h"
#include "minecraft/client/resources/ResourceLocation.h"
#include "minecraft/world/entity/LivingEntity.h"
#include "minecraft/world/entity/monster/LavaSlime.h"
ResourceLocation LavaSlimeRenderer::MAGMACUBE_LOCATION =
ResourceLocation(TN_MOB_LAVA);
LavaSlimeRenderer::LavaSlimeRenderer()
: MobRenderer(new LavaSlimeModel(), .25f) {
this->modelVersion = ((LavaSlimeModel*)model)->getModelVersion();
}
ResourceLocation* LavaSlimeRenderer::getTextureLocation(
std::shared_ptr<Entity> mob) {
return &MAGMACUBE_LOCATION;
}
void LavaSlimeRenderer::scale(std::shared_ptr<LivingEntity> _slime, float a) {
// 4J - original version used generics and thus had an input parameter of
// type LavaSlime rather than shared_ptr<Mob> we have here - do some
// casting around instead
std::shared_ptr<LavaSlime> slime =
std::dynamic_pointer_cast<LavaSlime>(_slime);
int size = slime->getSize();
float ss = (slime->oSquish + (slime->squish - slime->oSquish) * a) /
(size * 0.5f + 1);
float w = 1 / (ss + 1);
float s = size;
glScalef(w * s, 1 / w * s, w * s);
}