4jcraft/targets/minecraft/client/renderer/entity/GiantMobRenderer.cpp
2026-04-07 15:55:45 -05:00

27 lines
748 B
C++

#include "GiantMobRenderer.h"
#include <memory>
#include "platform/renderer/renderer.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/renderer/entity/MobRenderer.h"
#include "minecraft/client/resources/ResourceLocation.h"
class Model;
ResourceLocation GiantMobRenderer::ZOMBIE_LOCATION =
ResourceLocation(TN_ITEM_ARROWS);
GiantMobRenderer::GiantMobRenderer(Model* model, float shadow, float _scale)
: MobRenderer(model, shadow * _scale) {
this->_scale = _scale;
}
void GiantMobRenderer::scale(std::shared_ptr<LivingEntity> mob, float a) {
glScalef(_scale, _scale, _scale);
}
ResourceLocation* GiantMobRenderer::getTextureLocation(
std::shared_ptr<Entity> mob) {
return &ZOMBIE_LOCATION;
}