4jcraft/targets/minecraft/client/renderer/entity/BatRenderer.cpp
2026-04-07 16:29:27 -05:00

54 lines
1.8 KiB
C++

#include "BatRenderer.h"
#include <cmath>
#include <memory>
#include "platform/renderer/renderer.h"
#include "minecraft/client/model/BatModel.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/renderer/entity/MobRenderer.h"
#include "minecraft/client/resources/ResourceLocation.h"
#include "minecraft/world/entity/LivingEntity.h"
#include "minecraft/world/entity/ambient/Bat.h"
ResourceLocation BatRenderer::BAT_LOCATION = ResourceLocation(TN_MOB_BAT);
BatRenderer::BatRenderer() : MobRenderer(new BatModel(), 0.25f) {
modelVersion = ((BatModel*)model)->modelVersion();
}
void BatRenderer::render(std::shared_ptr<Entity> _mob, double x, double y,
double z, float rot, float a) {
int modelVersion = (dynamic_cast<BatModel*>(model))->modelVersion();
if (modelVersion != this->modelVersion) {
this->modelVersion = modelVersion;
model = new BatModel();
}
MobRenderer::render(_mob, x, y, z, rot, a);
}
ResourceLocation* BatRenderer::getTextureLocation(std::shared_ptr<Entity> mob) {
return &BAT_LOCATION;
}
void BatRenderer::scale(std::shared_ptr<LivingEntity> mob, float a) {
glScalef(.35f, .35f, .35f);
}
void BatRenderer::setupPosition(std::shared_ptr<LivingEntity> mob, double x,
double y, double z) {
MobRenderer::setupPosition(mob, x, y, z);
}
void BatRenderer::setupRotations(std::shared_ptr<LivingEntity> _mob, float bob,
float bodyRot, float a) {
std::shared_ptr<Bat> mob = std::dynamic_pointer_cast<Bat>(_mob);
if (!mob->isResting()) {
glTranslatef(0, cos(bob * .3f) * .1f, 0);
} else {
glTranslatef(0, -.1f, 0);
}
MobRenderer::setupRotations(mob, bob, bodyRot, a);
}