4jcraft/targets/minecraft/client/model/BlazeModel.h
2026-04-01 13:27:58 -05:00

24 lines
702 B
C++

#pragma once
#include <vector>
#include "minecraft/client/model/geom/Model.h"
class ModelPart;
class BlazeModel : public Model {
private:
std::vector<ModelPart*> upperBodyParts;
ModelPart* head;
public:
BlazeModel();
int modelVersion();
virtual void render(std::shared_ptr<Entity> entity, float time, float r,
float bob, float yRot, float xRot, float scale,
bool usecompiled);
virtual void setupAnim(float time, float r, float bob, float yRot,
float xRot, float scale,
std::shared_ptr<Entity> entity,
unsigned int uiBitmaskOverrideAnim = 0);
};