4jcraft/targets/minecraft/client/gui/RenameWorldScreen.cpp

71 lines
2.1 KiB
C++

#include "RenameWorldScreen.h"
#include <vector>
#include "Button.h"
#include "EditBox.h"
#include "platform/stubs.h"
#include "util/StringHelpers.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/gui/Screen.h"
#include "minecraft/locale/Language.h"
#include "minecraft/world/level/storage/LevelStorageSource.h"
RenameWorldScreen::RenameWorldScreen(Screen* lastScreen,
const std::string& levelId) {
nameEdit = nullptr;
this->lastScreen = lastScreen;
this->levelId = levelId;
}
void RenameWorldScreen::tick() { nameEdit->tick(); }
void RenameWorldScreen::init() {
// 4J Stu - Removed this as we don't need the screen. Changed to how we pass
// save data around stopped this compiling
}
void RenameWorldScreen::removed() { Keyboard::enableRepeatEvents(false); }
void RenameWorldScreen::buttonClicked(Button* button) {
if (!button->active) return;
if (button->id == 1) {
minecraft->setScreen(lastScreen);
} else if (button->id == 0) {
LevelStorageSource* levelSource = minecraft->getLevelSource();
levelSource->renameLevel(levelId, trimString(nameEdit->getValue()));
minecraft->setScreen(lastScreen);
}
}
void RenameWorldScreen::keyPressed(char ch, int eventKey) {
nameEdit->keyPressed(ch, eventKey);
buttons[0]->active = trimString(nameEdit->getValue()).length() > 0;
if (ch == 13) {
buttonClicked(buttons[0]);
}
}
void RenameWorldScreen::mouseClicked(int x, int y, int buttonNum) {
Screen::mouseClicked(x, y, buttonNum);
nameEdit->mouseClicked(x, y, buttonNum);
}
void RenameWorldScreen::render(int xm, int ym, float a) {
Language* language = Language::getInstance();
// fill(0, 0, width, height, 0x40000000);
renderBackground();
drawCenteredString(font, language->getElement("selectWorld.renameTitle"),
width / 2, height / 4 - 60 + 20, 0xffffff);
drawString(font, language->getElement("selectWorld.enterName"),
width / 2 - 100, 47, 0xa0a0a0);
nameEdit->render();
Screen::render(xm, ym, a);
}