4jcraft/targets/minecraft/GameTypes.h

21 lines
328 B
C++

#pragma once
#include <cstdint>
#include "minecraft/GameEnums.h"
#ifndef MAX_CAPENAME_SIZE
#define MAX_CAPENAME_SIZE 32
#endif
struct MOJANG_DATA {
eXUID eXuid;
char wchCape[MAX_CAPENAME_SIZE];
char wchSkin[MAX_CAPENAME_SIZE];
};
struct FEATURE_DATA {
int x, z;
_eTerrainFeatureType eTerrainFeature;
};