4jcraft/targets/app/common/UI/Components/UIComponent_MenuBackground.h

39 lines
1.1 KiB
C++

#pragma once
#include <string>
#include "platform/renderer/renderer.h"
#include "app/common/UI/All Platforms/UIEnums.h"
#include "app/common/UI/UIScene.h"
#include "app/linux/Iggy/include/rrCore.h"
class UILayer;
class UIComponent_MenuBackground : public UIScene {
private:
bool m_bSplitscreen;
public:
UIComponent_MenuBackground(int iPad, void* initData, UILayer* parentLayer);
protected:
// TODO: This should be pure virtual in this class
virtual std::string getMoviePath();
public:
virtual EUIScene getSceneType() { return eUIComponent_MenuBackground; }
// Returns true if this scene handles input
virtual bool stealsFocus() { return false; }
// Returns true if this scene has focus for the pad passed in
virtual bool hasFocus(int iPad) { return false; }
// Returns true if lower scenes in this scenes layer, or in any layer below
// this scenes layers should be hidden
virtual bool hidesLowerScenes() { return false; }
// RENDERING
virtual void render(S32 width, S32 height,
IPlatformRenderer::eViewportType viewport);
};