Commit graph

14 commits

Author SHA1 Message Date
MatthewBeshay bc6013ab70 Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
Migrates 59 files from WinAPI CRITICAL_SECTION to portable C++ std::mutex/std::lock_guard/std::unique_lock. Removes Linux CRITICAL_SECTION shims from winapi_stubs.h.
2026-03-30 18:45:55 +11:00
Tropical 6ed953a3c3 refactor: replace double-underscore MSVC integer types with stdint 2026-03-30 00:08:25 -05:00
orng 87e8078a65 refactor: remove new Vec3 2026-03-26 14:01:14 -05:00
Sally Knight 98eea45bb7 fix: restore entity lighting, use tesselated clouds for night-time lighting 2026-03-23 20:33:55 +03:00
Tropical 8f90088611 TU19: merge Minecraft.Client/Rendering 2026-03-21 22:28:58 -05:00
Tropical e8424f2000 chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
notmatthewbeshay 5f8c9c8a25 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 17:09:16 +11:00
notmatthewbeshay 0ab0fd9209 Standardise fixed-width integer usage in touched files 2026-03-11 15:38:42 +11:00
Sally Knight c42f71ba22 fix: restore and fix entity, block and hand lighting
Block and entity light layers are done differently for now due to some caveats with light map transformation
2026-03-11 07:13:48 +03:00
notmatthewbeshay 8da27c59ad Remove LPVOID from game renderer update thread 2026-03-10 10:14:01 +11:00
Tropical 7c95bfc0bd refactor: begin unglobbing std::vector 2026-03-06 11:58:11 -06:00
Tropical 67ceccf2d4 refactor: unglob std::shared_ptr 2026-03-06 11:20:45 -06:00
Tropical 15af35eef2 fix: remove byte type alias 2026-03-06 05:03:37 -06:00
ella love 2383fcee6e feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Renamed from Minecraft.Client/GameRenderer.h (Browse further)