Commit graph

11 commits

Author SHA1 Message Date
MatthewBeshay e4520df31f Restore recursive locking for mutexes converted from CRITICAL_SECTION
CRITICAL_SECTION is reentrant; std::mutex is not. This caused deadlocks during world generation, post-processing, and saving.
2026-03-30 22:14:14 +11:00
MatthewBeshay bc6013ab70 Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
Migrates 59 files from WinAPI CRITICAL_SECTION to portable C++ std::mutex/std::lock_guard/std::unique_lock. Removes Linux CRITICAL_SECTION shims from winapi_stubs.h.
2026-03-30 18:45:55 +11:00
Tropical 3f143811e3 TU19: merge Minecraft.Client/Network 2026-03-21 21:54:07 -05:00
Tropical e8424f2000 chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
notmatthewbeshay b59ab4a4b8 Remove LPVOID from server chunk save threads 2026-03-10 10:14:01 +11:00
Tropical 967ffbb2a6 refactor: unglob std::deque 2026-03-06 20:41:22 -06:00
Tropical bc7d4ff1d8 refactor: byebye using namespace std
shoo
2026-03-06 12:16:41 -06:00
Tropical 0855e6ddf4 refactor: unglob std::unordered_set 2026-03-06 12:13:01 -06:00
Tropical 7c95bfc0bd refactor: begin unglobbing std::vector 2026-03-06 11:58:11 -06:00
Tropical cdc08700e4 refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
ella love 2383fcee6e feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Renamed from Minecraft.Client/ServerChunkCache.h (Browse further)