Tropical
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c432e83d18
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fix: make it build on windows
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2026-04-10 19:12:57 -07:00 |
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Tropical
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c58c1bd9d2
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fix: MSVC build fixes
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
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2026-04-10 17:09:25 -07:00 |
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Tropical
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a399023cca
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refactor: switch to glew for OpenGL loading
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2026-04-10 16:27:00 -07:00 |
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Tropical
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1628e08748
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refactor: nuke gl query functions to remove libdl dependence in the renderer
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2026-04-10 15:40:21 -05:00 |
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Tropical
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41437bb999
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nuke glu dependency, setup sdl2 wrap
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2026-04-10 15:22:41 -05:00 |
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Tropical
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abeead819e
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rework build system dependencies
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
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2026-04-10 02:49:30 -05:00 |
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MatthewBeshay
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cd4b39cf88
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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81c2eb82f0
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fix: clear all build warnings and clean up review nits
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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60410f59bf
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refactor: split GLRenderer so the class is not tangled with GL macros
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2026-04-09 15:24:13 +10:00 |
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