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nuke glu dependency, setup sdl2 wrap
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parent
64a44b5385
commit
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15
subprojects/sdl2.wrap
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15
subprojects/sdl2.wrap
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@ -0,0 +1,15 @@
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[wrap-file]
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directory = SDL2-2.32.8
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source_url = https://github.com/libsdl-org/SDL/releases/download/release-2.32.8/SDL2-2.32.8.tar.gz
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source_filename = SDL2-2.32.8.tar.gz
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source_hash = 0ca83e9c9b31e18288c7ec811108e58bac1f1bb5ec6577ad386830eac51c787e
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patch_filename = sdl2_2.32.8-1_patch.zip
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patch_url = https://wrapdb.mesonbuild.com/v2/sdl2_2.32.8-1/get_patch
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patch_hash = 5df17ea39ca418826db20e96bd821fa52b5718dac64b6225119fb6588c2744f0
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source_fallback_url = https://github.com/mesonbuild/wrapdb/releases/download/sdl2_2.32.8-1/SDL2-2.32.8.tar.gz
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wrapdb_version = 2.32.8-1
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[provide]
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sdl2 = sdl2_dep
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sdl2main = sdl2main_dep
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sdl2_test = sdl2_test_dep
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@ -3,7 +3,6 @@
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#include "gl3_loader.h"
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// NOTE: gl3_loader.h must be included before these two
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <cstdint>
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@ -17,7 +17,6 @@
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#include "gl3_loader.h"
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// NOTE: gl3_loader.h must be included before these two
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <cstdint>
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#include <cstdlib>
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@ -1,7 +1,6 @@
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#pragma once
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <string.h>
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#include "java/File.h"
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