docs: clarify that Common needs to be at the cwd

This commit is contained in:
Tropical 2026-03-06 02:38:30 -06:00
parent 6928c42b1a
commit edb475212c

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@ -111,10 +111,10 @@ meson setup build
## Running
In order to run the compiled binary, you must obtain a copy of a Windows64 build `Common` folder containing compiled media assets to the same directory as the `Minecraft.Client` executable.
In order to run the compiled binary, you must obtain a copy of a Windows64 build `Common` folder containing compiled media assets. The `Common` folder should be placed at the current working directory when you run the `Minecraft.Client` executable.
At this time, we don't have the necessary tools to build game resources without Visual Studio, so for the time being these can be obtained from the latest [MinecraftConsoles nightly](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly).
1. Download `LCEWindows64.zip` and extract.
2. Copy the `Common` directory to the same directory as the compiled `Minecraft.Client` binary.
3. Run `./build/Minecraft.Client/Minecraft.Client`.
2. Copy the `Common` directory to your current working directory.
3. Run `Minecraft.Client`.