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refactor: remove backwards-compat enum aliases from PlatformTypes
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@ -850,7 +850,7 @@ void LocalPlayer::awardStat(Stat* stat, const std::vector<uint8_t>& param) {
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if (g_NetworkManager.IsLocalGame() &&
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if (g_NetworkManager.IsLocalGame() &&
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g_NetworkManager.GetPlayerCount() == 1 &&
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g_NetworkManager.GetPlayerCount() == 1 &&
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ProfileManager.GetAwardType(ach->getAchievementID()) !=
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ProfileManager.GetAwardType(ach->getAchievementID()) !=
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eAwardType_Achievement) {
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EAwardType::Achievement) {
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ui.CloseUIScenes(m_iPad);
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ui.CloseUIScenes(m_iPad);
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ui.NavigateToScene(m_iPad, eUIScene_PauseMenu);
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ui.NavigateToScene(m_iPad, eUIScene_PauseMenu);
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}
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}
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@ -55,18 +55,6 @@ enum class EAwardType {
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AvatarItem,
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AvatarItem,
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};
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};
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// Backwards-compatible aliases for call sites still using the old
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// unscoped names. Remove these as call sites are migrated.
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inline constexpr auto EKeyboard_Pending = EKeyboardResult::Pending;
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inline constexpr auto EKeyboard_Cancelled = EKeyboardResult::Cancelled;
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inline constexpr auto EKeyboard_ResultAccept = EKeyboardResult::ResultAccept;
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inline constexpr auto EKeyboard_ResultDecline = EKeyboardResult::ResultDecline;
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inline constexpr auto eAwardType_Achievement = EAwardType::Achievement;
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inline constexpr auto eAwardType_GamerPic = EAwardType::GamerPic;
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inline constexpr auto eAwardType_Theme = EAwardType::Theme;
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inline constexpr auto eAwardType_AvatarItem = EAwardType::AvatarItem;
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inline constexpr int XUSER_INDEX_ANY = 255;
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inline constexpr int XUSER_INDEX_ANY = 255;
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inline constexpr int XUSER_MAX_COUNT = 4;
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inline constexpr int XUSER_MAX_COUNT = 4;
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inline constexpr int XUSER_NAME_SIZE = 32;
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inline constexpr int XUSER_NAME_SIZE = 32;
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@ -656,7 +656,7 @@ EKeyboardResult C_4JInput::RequestKeyboard(const wchar_t*, const wchar_t*, int,
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s_keyboardCallback = callback;
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s_keyboardCallback = callback;
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s_keyboardCallbackParam = scene;
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s_keyboardCallbackParam = scene;
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SDL_StartTextInput();
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SDL_StartTextInput();
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return EKeyboard_Pending;
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return EKeyboardResult::Pending;
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}
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}
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bool C_4JInput::GetMenuDisplayed(int iPad) {
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bool C_4JInput::GetMenuDisplayed(int iPad) {
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if (iPad >= 0 && iPad < 4) return s_menuDisplayed[iPad];
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if (iPad >= 0 && iPad < 4) return s_menuDisplayed[iPad];
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@ -112,7 +112,7 @@ public:
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CXuiStringTable* = nullptr, int = -1, int = -1, int = -1,
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CXuiStringTable* = nullptr, int = -1, int = -1, int = -1,
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char* = nullptr, unsigned int = 0L) {}
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char* = nullptr, unsigned int = 0L) {}
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int GetAwardId(int) { return 0; }
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int GetAwardId(int) { return 0; }
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EAwardType GetAwardType(int) { return eAwardType_Achievement; }
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EAwardType GetAwardType(int) { return EAwardType::Achievement; }
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bool CanBeAwarded(int, int) { return false; }
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bool CanBeAwarded(int, int) { return false; }
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void Award(int, int, bool = false) {}
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void Award(int, int, bool = false) {}
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bool IsAwardsFlagSet(int, int) { return false; }
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bool IsAwardsFlagSet(int, int) { return false; }
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