diff --git a/Minecraft.World/IO/Streams/Compression.cpp b/Minecraft.World/IO/Streams/Compression.cpp index c7f2e463a..8e55dcd34 100644 --- a/Minecraft.World/IO/Streams/Compression.cpp +++ b/Minecraft.World/IO/Streams/Compression.cpp @@ -16,7 +16,7 @@ #include "../../../Minecraft.Client/Platform/PS3/PS3Extras/EdgeZLib.h" #endif //__PS3__ -DWORD Compression::tlsIdx = 0; +unsigned int Compression::tlsIdx = 0; Compression::ThreadStorage *Compression::tlsDefault = NULL; Compression::ThreadStorage::ThreadStorage() diff --git a/Minecraft.World/IO/Streams/Compression.h b/Minecraft.World/IO/Streams/Compression.h index 4f81cc784..f76a059af 100644 --- a/Minecraft.World/IO/Streams/Compression.h +++ b/Minecraft.World/IO/Streams/Compression.h @@ -27,7 +27,7 @@ private: ThreadStorage(); ~ThreadStorage(); }; - static DWORD tlsIdx; + static unsigned int tlsIdx; static ThreadStorage *tlsDefault; public: // Each new thread that needs to use Compression will need to call one of the following 2 functions, to either create its own