Merge pull request #119 from 4jcraft/decaloverdose-bullshizz

fix: remove hardcoded interpolation
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ThePixelMoon 2026-03-09 12:24:50 +02:00 committed by GitHub
commit 50f188fde8
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@ -1004,7 +1004,6 @@ int GameRenderer::getLightTexture(int iPad, Level *level)
void GameRenderer::render(float a, bool bFirst)
{
a = 1; // juiceydev made this amazing line of code
if( _updateLightTexture && bFirst) updateLightTexture(a);
if (Display::isActive())
{