From 485edf06798b8783a7bcd97f4fc82cd061338fc6 Mon Sep 17 00:00:00 2001 From: Tropical <42101043+tropicaaal@users.noreply.github.com> Date: Sat, 28 Mar 2026 03:22:37 -0500 Subject: [PATCH] clean up the diff further --- Minecraft.Client/Rendering/Camera.cpp | 2 +- Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/Minecraft.Client/Rendering/Camera.cpp b/Minecraft.Client/Rendering/Camera.cpp index aac62892a..f728f3f09 100644 --- a/Minecraft.Client/Rendering/Camera.cpp +++ b/Minecraft.Client/Rendering/Camera.cpp @@ -24,7 +24,7 @@ float Camera::za2 = 0.0f; void Camera::prepare(std::shared_ptr player, bool mirror) { glGetFloat(GL_MODELVIEW_MATRIX, modelview); glGetFloat(GL_PROJECTION_MATRIX, projection); - + /* Original java code for reference glGetInteger(GL_VIEWPORT, viewport); diff --git a/Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp b/Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp index d5925a3ec..2b3faece9 100644 --- a/Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp +++ b/Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp @@ -389,7 +389,6 @@ void ItemRenderer::renderGuiItem(Font* font, Textures* textures, // render has the top surface coloured differently to // the rest of the block glRotatef(-90.0f, 0.0f, 1.0f, 0.0f); - // glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE); tileRenderer->renderTile(tile, itemAuxValue, 1, fAlpha, useCompiled);