sm64/sound/sequences.json
Thodds 6f3a5fa16b Sonic_Edition_4_2
The first upload to the repo
2025-09-16 23:22:20 +02:00

45 lines
1.8 KiB
JSON

{
"comment": "This file lists all sequences together with the sound banks they use. If a sequence uses multiple banks, the first bank will be used by default, and it can switch between them using the chan_setbank command; e.g. chan_setbank 0 will switch to the first bank in the given list.",
"00_sound_player": [ "00", "01_terrain", "02_water", "03", "04", "05", "06", "07", "08_mario", "09", "0A_mario_peach" ],
"01_cutscene_collect_star": [ "22" ],
"02_menu_title_screen": [ "11" ],
"03_level_grass": [ "22" ],
"04_level_inside_castle": [ "0E" ],
"05_level_water": [ "13" ],
"06_level_hot": [ "0F" ],
"07_level_boss_koopa": [ "12" ],
"08_level_snow": [ "0B" ],
"09_level_slide": [ "0D" ],
"0A_level_spooky": [ "10", "21" ],
"0B_event_piranha_plant": [ "14_piranha_music_box" ],
"0C_level_underground": [ "15" ],
"0D_menu_star_select": [ "16_course_start" ],
"0E_event_powerup": [ "17" ],
"0F_event_metal_cap": [ "18" ],
"10_event_koopa_message": [ "12" ],
"11_level_koopa_road": [ "19" ],
"12_event_high_score": [ "1F" ],
"13_event_merry_go_round": [ "21" ],
"14_event_race": [ "1A" ],
"15_cutscene_star_spawn": [ "0E" ],
"16_event_boss": [ "1B" ],
"17_cutscene_collect_key": [ "1A" ],
"18_event_endless_stairs": [ "1C_endless_stairs" ],
"19_level_boss_koopa_final": [ "1D_bowser_organ" ],
"1A_cutscene_credits": [ "25" ],
"1B_event_solve_puzzle": [ "14_piranha_music_box" ],
"1C_event_toad_message": [ "20" ],
"1D_event_peach_message": [ "1E" ],
"1E_cutscene_intro": [ "1B" ],
"1F_cutscene_victory": [ "1A" ],
"20_cutscene_ending": [ "23" ],
"21_menu_file_select": [ "24" ],
"23_drown": [ "13" ],
"24_super": [ "17" ],
"25_emerald": [ "0E" ],
"22_cutscene_lakitu": {
"ifdef": [ "VERSION_US", "VERSION_EU" ],
"banks": [ "1B" ]
}
}